To maintain your alliance standing and avoid becoming a kingdom-wide target in Top Lords, do not attack resource tiles, start uncoordinated rallies, raid bases protected by Non-Aggression Pacts (NAP), or argue in World Chat. Violating these server conventions leads to "Kill on Sight" (KOS) blacklisting, base burning, and immediate alliance expulsion.

Prohibited ActionDirect Game ImpactRequired Protocol
Tile KillingInflicts unprovoked casualties on defenseless gathering marches.Restrict open-field gathering attacks strictly to cross-server combat events.
Nuisance RalliesLocks ally march queues and wastes stamina on low-value targets.Confirm online activity, match timers to member distance, and call targets in chat.
Hitting NAP BasesDestroys internal server economy and breaks inter-alliance treaties.Check target alliance rankings, academy tags, and leadership lists before marching.
World Chat FeudsEscalates localized accidents into full-scale alliance wars.Route battle logs directly to R4 or R5 officers for diplomatic settlement.

Why Tile Killing Triggers Server Retaliation

Tile killing refers to attacking an enemy army while it harvests a resource tile on the world map. Because gathering marches are optimized for carrying capacity rather than defense, striking these nodes inflicts heavy hospital casualties on players who cannot react in real time.

Alliance leadership universally penalizes tile killing to protect server peace. Victims report the attack to their officers, who typically demand the offending player be kicked from their alliance and placed on a server-wide KOS list. Once marked KOS, top-tier combatants will repeatedly burn your base, zero your troops, and pillage your resources. Save all open-field gathering attacks for cross-server war events where kingdom rules are suspended.

How to Prevent Nuisance Rallies

Starting rallies without checking alliance activity disrupts your team's coordination. A nuisance rally occurs when an individual locks up member march queues and consumes stamina on low-tier targets without warning.

Follow these rally practices to keep queues clear:

  1. Verify Online Roster Power: Check alliance chat before initiating high-tier fortresses or monster targets to confirm members have the combat strength to clear the objective.
  2. Coordinate March Timers: Do not set five-minute rally windows if participating allies are several minutes away by march time.
  3. Announce Targets in Advance: Post target coordinates and required troop types in alliance chat so participants can clear march slots.
  4. Follow Troop Composition Requests: When joining a rally, send the exact troop type specified by the rally leader. Sending off-type or low-tier units dilutes combined squad buffs and can cause failed attempts.

Avoiding Flawed Cross-Game Assumptions

Players entering Top Lords from other base-building strategy titles, such as Last War, frequently cause friction by pushing inapplicable mechanics onto alliance members. Top Lords features independent troop scaling, hero synergies, and combat formulas.

Do not advise alliance members based on external meta tiers or combat assumptions from other games. Test squad compositions, hero skills, and march setups directly within Top Lords combat reports before recommending specific investments to your alliance.

Checking NAP Status and Resolving Skirmishes

Top alliances establish Non-Aggression Pacts to maintain kingdom stability and preserve military strength for cross-server competition. Attacking secondary resource bases—commonly known as farm accounts—shatters these pacts.

Before attacking any unshielded base in your home kingdom, complete these checks:

  • Review Treaty Rankings: Verify whether the target's alliance falls within the server's protected threshold (typically the Top 5 or Top 10 alliances).
  • Inspect Alliance Profiles: Check for academy affiliations, as sister alliances and farm clans often sit under main alliance NAP protection.
  • Consult R4/R5 Leadership: If a base appears abandoned or unaligned, verify its status with alliance leadership before sending troops.

If your troops are attacked on a tile or your base is hit accidentally, do not escalate the issue in World Chat. Take a screenshot of the battle report and send it directly to your alliance diplomacy officers (R4 or R5). Leadership teams resolve accidental treaty breaches through direct compensation and disciplinary kicks, keeping your base safe from unintended server conflict.

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Emily Johnson

Emily Johnson

Emily writes practical mobile strategy guides with a focus on resource planning, base progression, and the early decisions that shape a long-term account.