Free-to-play players and low spenders in Top Lords should concentrate all combat upgrades into their primary squad before building a second march. Dividing hero experience, ascension medals, and equipment across multiple lineups dilutes combat power, making your teams easy targets in PvP and slowing campaign progression. Begin developing a secondary squad only after your main march reaches core level breakpoints and alliance warfare demands multi-march coverage.

Who Should Focus Exclusively on Squad 1

If you are free-to-play, a light spender, or still progressing through early- and mid-game milestones, keep your premium combat assets in Squad 1. Top Lords heavily rewards stat concentration: higher star tiers, capped skill multipliers, and refined gear sets on a single team consistently defeat split-investment rosters with similar total power ratings.

Keep all investment on your primary lineup until you meet these conditions:

  • Your core damage dealers and frontliners have unlocked their essential passive abilities.
  • Squad 1's primary active skills are capped to maximize burst damage.
  • Your main team is equipped with your account's highest-tier gear sets.
  • Your primary march reliably clears daily competitive thresholds, claims contested map nodes, and hits top milestone reward tiers in weekly events.

Diverting upgrade materials into a second squad before achieving these benchmarks slows account growth and leaves your primary team underpowered against focused opponents.

Pitfalls of Early Squad Diversification

Spreading progression currency across eight to ten heroes triggers immediate bottlenecks in hero EXP, ascension medals, and gear forging materials. A split roster results in frontline units lacking the defensive stats to survive burst damage, while backline attackers fall behind on damage scaling curves.

Progression AreaSingle-Squad SpecializationEarly Multi-Squad Split
Hero EXP & LevelsPushes campaign level caps quicklyTraps multiple heroes at mid-tier level caps
Skill UpgradesMaximizes core burst skills earlySpreads skill tomes thin with lower multipliers
Equipment ForgingEquips full top-tier sets on main carriesScatters low-rarity, unrefined pieces across teams
PvP SkirmishesDefeats equal or higher nominal powerLoses to concentrated single squads
Resource EconomyConsumes stamina and materials efficientlyCauses chronic shortages of enhancement items

Splitting investment also distorts matchmaking efficiency. Roster-wide combat power increases without adding survivability to your frontline. In open-field skirmishes and cross-server plunder events, an attacker fielding an elite primary march can defeat multiple underleveled squads in succession with minimal troop losses.

When to Start Developing Squad 2 and Squad 3

Transition surplus resources into a secondary squad only when Squad 1 hits steep diminishing returns, such as expensive, time-gated endgame upgrades. Spenders who have capped their main team can expand immediately, while free-to-play accounts should expand when specific game modes require multiple active marches:

  • Multi-Node Alliance Battles: Territory wars and kingdom battlegrounds often require holding multiple map structures or garrison points at the same time.
  • Alliance Boss Encounters: Specific cooperative events reward fielding additional squads to reach cumulative score thresholds.
  • Contested Resource Gathering: A functional secondary squad can protect resource convoys on contested high-tier tiles without leaving your base open to counterattacks.
  • Garrison Defense During Rallies: A capable second march can defend your castle walls while your primary squad is deployed in an offensive alliance rally.

Resource Allocation Rules

To develop Squad 2 without undermining your main team, establish strict investment boundaries:

  1. Equip Squad 1 first: Allocate all universal legendary shards, primary tank armor, and your highest-tier weapon sets to your main march.
  2. Feed Squad 2 with hand-me-downs: Supply secondary heroes exclusively with surplus equipment replaced by Squad 1, leftover EXP, and duplicate shards from regular recruitments.
  3. Use a staggered skill rule: Never spend skill manuals on a secondary hero if those materials can push a primary hero toward their next skill milestone.
  4. Target a 75/25 split: Direct roughly 75% to 85% of total account resources into Squad 1, leaving the remaining 15% to 25% for passive Squad 2 upgrades.

Low-Cost Hero Options for Squad 2

When assembling a secondary march, select heroes that provide utility at low investment levels rather than duplicating the heavy shard and gear demands of your first team.

  • Crowd Control and Buffs: Pick heroes with defensive shields, stuns, or percentage-based stat boosts, as these effects remain valuable at low star ranks.
  • Diverse Troop Types: If your primary team relies on cavalry and consumes specific troop-training reserves, build Squad 2 around infantry or ranged heroes to balance resource strain.
  • High-Utility Epics: Rely on easily ascended epic heroes and standard-pool legendaries to build utility depth for gathering protection and auxiliary rally defense. Keep your premium resources locked to Squad 1 until its dominance is established.
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Michael Smith

Michael Smith

Michael covers live-service games, events, reward systems, and efficient daily routines, turning frequent updates into clear actions for players.