To run an effective group march in Total Battle: War Strategy, assign Amanitore as the primary rally leader for coordinated clan strikes. Amanitore provides group march command bonuses that increase combined rally troop capacity and grant offensive modifiers that apply across all participating allied squads.

Have the clan member with the highest-level Amanitore and the largest rally capacity initiate the attack against heavily fortified targets, such as defended player cities and contested clan objectives.

How to Organize an Amanitore Group March

A group march pools multiple players' armies under the host's leadership. Setting up an Amanitore-led strike requires clear communication and synchronized march times across your clan.

  1. Scout the objective: Inspect the enemy city or fortification to evaluate troop tiers, wall defense ratings, and active garrisons.
  2. Start the rally: Select Amanitore as the leading captain, pick the target, and set a rally window between 5 and 15 minutes.
  3. Request specific reinforcements: Specify in clan chat the exact unit tiers and troop classes needed to prevent march space from filling with low-tier filler.
  4. Allies deploy troops: Contributing clan members march their strongest units to the host player's city before the preparation timer expires.
  5. Launch the group strike: Once filled, the combined army marches toward the objective at group march speed, applying Amanitore's captain modifiers upon combat engagement.

Selecting the Rally Timer

Rally WindowBest Tactical UseOperational Requirement
5 MinutesFast assaults on close targetsRequires clan members located nearby to reinforce immediately.
10 to 15 MinutesFull-scale strikes on heavily fortified positionsGives distant allies adequate travel time to fill the rally capacity.

Using a shorter preparation window reduces the time an enemy player has to activate a peace shield or call for defensive clan reinforcements. However, if participating members are spread far across the kingdom map, use a 10- or 15-minute timer so the group reaches maximum capacity before departure.

Group marches require structured troop formations to prevent unnecessary losses against fortifications:

  • Frontline melee: Spearmen and Guardsmen act as the defensive frontline, absorbing initial damage from wall defenses and garrison towers.
  • Core ranged attackers: Archers and crossbowmen provide continuous backline damage to eliminate opposing defensive forces.
  • Mounted units: Cavalry flank opposing backline formations and target enemy siege weapons.
  • Siege machinery: Catapults and siege engines break down fortified walls and defensive structures during city assaults.

Contributing clan members should avoid sending weak, low-tier units into an Amanitore march. Low-tier units consume valuable capacity slots, die quickly, and award extra valor points to the defending player.

Captain Gear and Talent Priorities

Equip Amanitore with gear and talents that provide universal army benefits rather than single-troop buffs. Because allied players contribute a mixed composition of infantry, cavalry, and ranged units, general bonuses ensure all participants receive stat improvements.

  • Group march capacity: Increases the total number of allied troops that can join the rally.
  • Total army attack and health: Enhances offensive output and survivability across all joined unit classes.
  • Siege and wall breach: Prioritize these stats when targeting fortified player cities to accelerate wall destruction.

Managing Group March Vulnerabilities

Launching a group march creates a visible banner on the kingdom map, immediately alerting the target and their allies. To maintain tactical advantage, only initiate the rally once clan members are active and ready to march instantly.

Additionally, sending a primary army into an extended group march leaves your home city exposed to counter-attacks. Before dispatching troops to an Amanitore rally, ensure your home city is protected by a peace shield or covered by defensive reinforcements from clan members who are not participating in the offensive strike.

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Sarah Williams

Sarah Williams

Sarah specializes in RPG and collection games, explaining team building, character growth, and beginner-friendly ways to avoid expensive early mistakes.