To secure the best side character endings in Yes, Your Grace 2: Snowfall, you must resolve recurring throne-room petitions during the week they arrive, reserve baseline resources for character requests, and deploy council agents strictly to tasks matching their specific disciplines. Sacrificing secondary allies or dismissing multi-week storylines for short-term savings results in tragic epilogue slides across Davern's nobility and court staff.

Noble Allegiances and Epilogue Requirements

Secondary lords require tailored diplomatic and financial support rather than extortion for quick levies. Ignoring an early plea cuts off subsequent steps in their story arcs.

LordCore ConditionFailure RiskOptimal Epilogue Outcome
Lord JovanFund hunting repairs and offer respectful counselAlcoholism and despair destroy his houseReclaims noble dignity and restores his family estate
Lord TalysUphold martial honor and meet troop quotasRebellion or military abandonment during the siegeDefends Davern and guards the northern border
Lord EttonDismantle his dust ring without executing himWidespread addiction and civic unrestDirects commercial wealth into legal trade
Lord MironDeliver timely northern relief suppliesAbandonment of the provincial allianceEstablishes a thriving, loyal northern province

Managing Feuding Lords

  • Lord Jovan: Address his grief and drinking habits with patient counsel instead of public humiliation. Grant his modest resource allowances and fund repairs to his hunting grounds to rebuild his self-worth.
  • Lord Talys: Never dodge his martial challenges. Meet his troop quotas and treat his warrior traditions with dignified respect to keep his army bound to your defense.
  • Lord Etton: Break his illicit dust-trading ring through targeted administrative action. Sparing his life while dismantling the syndicate redirects his merchant network into lawful civic development.
  • Lord Miron: Deliver relief supplies promptly when northern distress petitions appear to keep his province integrated and loyal.

Protecting Council Agents

Your council agents—the General, the Witch, and the Hunter—achieve positive epilogue fates only if you defend their integrity against public panic and deploy them strictly within their fields of expertise.

  • The General: Equip his troops consistently, heed his tactical assessments, and avoid ordering suicidal defensive stands. Preserving his command throughout the campaign secures his role as peacetime commander of the royal guard.
  • The Witch: Superstitious commoners frequently accuse her of causing local plagues. Refuse mob demands to exile or imprison her. Funding her infirmary and validating her herbal treatments establishes her as the realm's celebrated royal apothecary.
  • The Hunter: Fund his wilderness tracking expeditions and help resolve his familial disputes and conflicts with local poachers. Supporting his outdoor craft ensures he survives to return to a reconciled home.

Agent Assignment Rules

Mismatched agent assignments can permanently ruin character storylines:

  • The General: Assign exclusively to military threats, border security, and physical defense. Sending him to handle domestic or botanical issues causes unnecessary violence.
  • The Witch: Dispatch to treat strange illnesses, investigate blights, and concoct herbal remedies. Never send her into hostile noble courts where anti-magic sentiment will lead to her arrest.
  • The Hunter: Use for tracking missing persons, wilderness scouting, and resolving beast or poacher incursions.

Retainers and Minor Petitioners

Castle staff and traveling petitioners require modest, consistent gold investments to unlock favorable post-war epilogue tributes:

  • Royal Pigeon Master: Pay his recurring requests for bird feed, loft maintenance, and messenger training. Maintaining the rookery preserves your intelligence network and yields an uplifting epilogue slide.
  • Traveling Bard: Provide patronage when he requests funding to chronicle Davern’s struggle. His completed theatrical play is performed at the victory banquet, providing a major morale boost.
  • Town Physician: Supply medicine to the local clinic whenever urban medical petitions arise. Funding his treatments suppresses disease outbreaks and leaves the lower districts thriving in the epilogue.

Treasury Management Rules for Side Quests

Failing secondary storylines usually happens when players run out of resources during budget crises. Side character events typically cost between 5 and 15 gold or food per visit.

To avoid failing these questlines:

  1. Maintain a 20/20 Reserve: Keep a safety cushion of at least 20 gold and 20 food earmarked solely for noble petitions and retainer upkeep.
  2. Never Speculate to Zero: Avoid spending your entire treasury on optional army recruitment if an allied lord’s petition is currently open.
  3. Act on the Arrival Week: Multi-part dilemmas often terminate permanently if postponed. Resolve side character requests the exact turn they reach the throne room.
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James Brown

James Brown

James focuses on Android gaming on PC, emulator setup, controls, performance tuning, and practical troubleshooting for longer play sessions.