<!-- AAYYY_DESCRIPTION: Clear Level 587 in Colony Flow! by focusing on central flow bottlenecks first and opening corner paths before managing perimeter blockages. -->
Colony Flow! Level 587: How to Clear Central & Perimeter Blocks
To clear Level 587 in Colony Flow!, dismantle the high-density block clusters in the center of the board first. Clearing the central grid creates horizontal movement lanes, which allows you to move blocks from the top and bottom without trapping outer pieces in dead zones.
Clear Central Bottlenecks First
The middle of the grid in Level 587 acts as a bottleneck. Leaving these blocks untouched restricts movement across the rest of the board and prevents pieces on the edges from connecting.
- Target Horizontal Lanes: Focus on removing blocks that span horizontally across middle rows. Opening these lanes establishes main pathways to move blocks from the top and bottom halves of the grid.
- Create Working Space: Dismantling the central group first provides the open space needed to maneuver larger block clusters later in the puzzle.
Clear Outer Edges and Corner Blocks
Once central lanes are open, clear the perimeter to prevent pieces from becoming permanently trapped. Corner blocks are the main failure point in Level 587 because they easily form unreachable isolated tiles.
- Check Outer Rows and Columns: Find the outermost edge with at least two connected blocks.
- Clear Corner Connections: Remove pieces adjacent to corners as soon as a path opens. Leaving corner spaces occupied blocks peripheral flow lines.
- Work Inward: Move step-by-step from the outer edges toward the center to avoid leaving disconnected single blocks.
Execution Strategy and Pitfalls to Avoid
Maintaining movement options is critical to completing the level before running out of valid moves or board space.
| Priority | Strategy | Goal |
|---|---|---|
| 1. Center Axis | Remove high-density middle clusters | Establish horizontal flow lanes across the board. |
| 2. Corners | Clear corner-adjacent connections immediately | Prevent dead zones and trapped edge pieces. |
| 3. Full Paths | Target trigger blocks that collapse entire lines | Minimize total moves and preserve free space. |
To avoid gridlock, check the surrounding tiles before executing a move. Avoid creating isolated single blocks ("islands") that have no direct connection to nearby paths, as clearing them later requires extra moves. If a section becomes crowded, clear an adjacent edge piece to open a new entry path into the center.
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Player Comments
154 players commented on this guide.
Can you add more details about early game in a future update?
This guide answered the exact question I had.
I wish I had read this before upgrading the wrong thing.
Nice guide. I am checking the other Colony Flow! articles next.