In DICEOMANCER, you can change printed card values directly inside the in-game Compendium menu using an active rolled die. While modifying a card in your hand only alters that specific copy during a battle, editing an entry in the Compendium updates the card's baseline properties. Every subsequent copy obtained through card draft rewards, merchant shops, or generation effects will reflect your new numbers for the remainder of the run.
How to Overwrite Numbers in the Compendium
Modifying a catalog entry requires carrying a rolled die into the menu interface before applying it to a card field:
- Roll and Hold a Die: Generate a die roll suitable for your target stat, such as a low 0 or 1 for energy costs, or a high roll for attack or shield values.
- Open the Compendium: Access the Compendium menu overlay while keeping the active die available.
- Select Your Target Card: Browse the catalog to find the card entry and identify the specific digit you intend to replace.
- Drag the Die Over the Digit: Hover your active die over the target number on the card's face or rules text until the field highlights.
- Release to Confirm: Drop the die onto the highlighted field. The catalog entry will immediately update to display the new number.
High-Value Card Targets
Targeting severe drawbacks or high-multiplier effects provides the strongest mathematical advantage across an entire run.
| Target Attribute | Recommended Roll | Strategic Impact |
|---|---|---|
| Energy / Mana Cost | 0 or 1 | Reduces expensive 3-cost or 4-cost cards into free or low-cost core plays. |
| Base Attack Damage | Maximum Roll | Increases the strike value of cheap utility cards without raising their resource cost. |
| Multi-Hit Strike Count | High Roll | Multiplies overall damage scaling by triggering attack instances repeatedly. |
| Card Draw Count | High Roll | Converts simple cycle cards into full-hand refills. |
| Block / Shield Value | High Roll | Provides massive defense from a single card play. |
Prioritize reducing the casting costs of high-impact cards first. Lowering a costly board-clearing attack or powerful utility effect to 0 or 1 removes its main resource bottleneck, making any copy offered in subsequent card rewards immediately viable to draft.
System Limits and Precautions
Altering Compendium entries carries run-wide consequences that require careful execution:
- Changes Last for the Entire Run: Modifications persist across all acts. If you accidentally overwrite a beneficial scaling stat with a low number, you must spend another die to correct it.
- Watch Out for Detrimental Text: Avoid applying high rolls to cards that feature self-damage, debuff self-application, or enemy buff triggers, as overwriting those numbers will scale up the penalty.
- Immediate Die Consumption: Using a rolled die inside the Compendium expends that die immediately. Ensure your current deck and health pool can clear immediate combat threats before investing valuable dice into long-term catalog upgrades.
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Player Comments
139 players commented on this guide.
This guide answered the exact question I had.
Good guide for DICEOMANCER players. The strategy part was useful.
This helped me understand strategy much better.
The tips are practical and easy to follow.