Clearing Chapter 135 in Dicero!! represents one of the most significant difficulty spikes in the game, characterized by an unprecedented density of enemies and relentless elite spawns. To succeed, you must move away from single-target precision and adopt a high-impact, crowd-control-focused strategy. The Hammer is the undisputed premier choice for this challenge, providing the necessary AOE damage and knockback mechanics to survive. By focusing your dice rolls and skill selections on attack speed, projectile behavior, and sustain, you can transform this gauntlet into a manageable progression milestone.

Why the Hammer is Mandatory for Chapter 135

In Dicero!!, Chapter 135 forces players to deal with "swarm mechanics." If you use a weapon with limited target piercing, you will inevitably be cornered by the sheer volume of fodder units. The Hammer circumvents this by offering a wide arc of impact that hits multiple enemies simultaneously.

Beyond raw damage, the Hammer provides essential crowd control. Every hit acts as a soft displacement tool, pushing back the front line of enemies. In a stage where movement space is at a premium, this "push" effect creates the breathing room required to dodge incoming projectiles from elite units. While other weapons might offer higher paper DPS, the Hammer’s ability to create physical space makes it the most consistent tool for late-game survival.

Prioritizing Skill Synergy: Speed and Ricochet

The Hammer is powerful, but its base attack speed is sluggish, which can be a death sentence when you are swarmed. To optimize your build, you must prioritize specific skill categories in the following order:

1. Attack Speed (The Force Multiplier)

Attack speed is the absolute priority for any Hammer build in Chapter 135. Increasing your attack speed does more than just raise your DPS—it reduces the "wind-up" animation time, allowing you to react faster to boss telegraphs. High attack speed keeps the knockback effect constant, effectively creating a permanent wall that enemies struggle to penetrate.

2. Ricochet Mechanics

Ricochet is the engine that drives your AOE potential. By allowing your hammer impacts to bounce between targets, you turn a single strike into a screen-clearing event. In Chapter 135, enemies spawn in tight clusters; Ricochet ensures that you are hitting the back-line casters and snipers even when they are shielded by fodder units. If you see a choice between a raw damage upgrade and a Ricochet multiplier, always take the Ricochet.

3. Attack Range and Projectile Size

Once you have secured speed and bounce, focus on range and size. Increasing the hitbox of your hammer ensures that your swings catch enemies earlier, before they reach your character’s collision box. This proactive damage mitigation is the key to surviving the final waves without losing health.

Mastering the Rhythmic Playstyle

The Hammer rewards a "stutter-step" playstyle. Because the weapon has a significant wind-up animation, you should never stand still for more than one or two swings.

  • Attack-Move-Attack: Fire your hammer, immediately move to reposition, and fire again. This rhythm prevents you from becoming a stationary target for elite enemy projectiles.
  • Cornering: Use the map layout to your advantage. If possible, kite enemies into a narrow corridor. The Hammer’s arc is most effective when enemies are funneled into a single file line, as your ricochets will propagate through the entire group instantly.

Managing Difficulty Spikes and Elite Waves

Chapter 135 is divided into distinct phases, with sudden spikes in intensity when elites spawn. You must manage your resources—specifically your dice rolls—to handle these moments.

  • Save Your Burst: Don't waste high-value dice combinations on minor mobs. If you have an "Empowered Strike" or a similar high-damage bonus, hold it for when the elite units appear.
  • Sustain Synergy: Because the Hammer clears mobs so quickly, look for "Life-on-Kill" or "Shield-on-Kill" secondary skills. These provide exponential value in Chapter 135 because the sheer number of enemies killed per second will keep your health bar topped off, even if you take a few stray hits from elite projectiles.

Strategic Decisions: When to Reroll

Success in Dicero!! is often determined by the quality of your early-game skills. If you are five minutes into Chapter 135 and you have not rolled at least one "Attack Speed" or "Ricochet" skill, your run is likely doomed.

Do not be afraid to be aggressive with your rerolls early. It is better to burn your currency to guarantee a strong build foundation than to struggle through the mid-game with a mediocre, non-synergistic setup. The Hammer is a specialized tool; if the RNG does not support the build, the weapon’s inherent weaknesses (slow wind-up) will quickly outweigh its strengths.

Common Mistakes to Avoid

  1. Over-committing to Damage: Many players fall into the trap of picking pure damage buffs. In Chapter 135, frequency of damage is more important than magnitude. A high-damage hammer that swings too slowly will let enemies reach you.
  2. Ignoring Defensive Positioning: Even with the Hammer’s knockback, you cannot tank everything. Avoid the temptation to stand in the middle of a pack. Always rotate toward the edges of the map to prevent being surrounded.
  3. Panic Rolling: When elites spawn, players often panic and dump all their dice rolls at once. Stay calm, maintain your rhythmic attack-move pattern, and use your dice strategically to clear the threats one by one.

By focusing on the Hammer’s unique crowd-control properties and prioritizing attack speed over raw power, you will find that the overwhelming waves of Chapter 135 become much easier to navigate. Maintain your rhythm, prioritize your skill synergy, and do not be afraid to reset if your early-game RNG doesn't provide the tools you need to succeed.

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Sarah Williams

Sarah Williams

Sarah specializes in RPG and collection games, explaining team building, character growth, and beginner-friendly ways to avoid expensive early mistakes.