To run classic Broly units successfully in DRAGON BALL Z DOKKAN BATTLE, field them under a modern 200% category leader—such as Uncontrollable Power, Movie Bosses, or Planetary Destruction—and restrict them to slot 2 or slot 3. Older Broly units deliver extreme offensive burst through Extreme Z-Awakenings (EZA) and Super EZAs, but they lack pre-attack defense and require dedicated slot 1 defensive tanks to survive challenging boss phases.

Core Roster Roles and Lineup

Constructing a viable legacy Broly lineup requires pairing upgraded offensive cards with protective anchors. Older cards do not have modern defensive passives at the start of a turn, so the roster must balance high-damage attackers with specialized defensive units.

UnitTeam RolePrimary Strengths and Functions
Super EZA STR Legendary Super Saiyan BrolySlot 2 / 3 Damage DealerHigh baseline stats, multi-attack passives, area-of-effect (AoE) damage
EZA TEQ LR Super Saiyan BrolySlot 2 Rotational AnchorMassive active skill turn, guaranteed critical hits after transforming
EZA INT BrolyDefensive FloaterNormal attack mitigation, scaling damage reduction against Saiyan enemies
Modern 200% LeaderDedicated Slot 1 TankAbsorbs pre-attack hits via guard, damage reduction, or evasion; provides Ki links

Managing Slot 1 Defensive Vulnerabilities

Legacy Broly units rely on launching attacks to trigger their defensive passives. Cards like Super EZA STR Broly and pre-transformed EZA TEQ LR Broly possess low baseline defense before they act, leaving them vulnerable to early attacks if placed in slot 1.

  1. Assign slot 1 to modern defensive anchors. Place units with unconditional guard, high baseline damage reduction, or dodging abilities in the first position to absorb opening hits and early enemy Super Attacks.
  2. Confine legacy Broly cards to slot 2. Moving Broly to slot 2 lets him launch his Super Attack safely, establishing his secondary defensive buffs before he takes direct damage.
  3. Float vulnerable units in slot 3. If enemy attacks cluster heavily in the final slot, float utility options like EZA INT Broly or secondary attackers away from main rotations to minimize exposure.

Classic Broly cards do not feature built-in Ki sphere generation, which creates a high risk of Ki starvation. EZA TEQ LR Broly requires 24 Ki to reach peak combat effectiveness, while Super EZA STR Broly requires consistent 12 Ki access to fire his additional Super Attacks.

  • Share Core Ki Links: Pair units that share Prepared for Battle and The Saiyan Lineage to establish a stable Ki floor at the start of the turn.
  • Activate Offensive Links: Linking legacy Broly cards with each other activates Fierce Battle, Super Saiyan, and Berserker, significantly raising attack multipliers.
  • Plan Board Paths in Advance: Route Ki orbs across multiple turns to preserve same-type spheres for LR units, or run Ki-giving support units in slot 3 to ensure consistent Super Attacks.

Organize the team into two stable rotations that keep offensive units shielded behind durable defensive partners:

  • Rotation 1 (High Burst): Modern Slot 1 Tank + EZA TEQ LR Broly (Slot 2). Once TEQ Broly transforms, use his active skill and guaranteed critical hits to burst down the phase while the slot 1 unit mitigates early damage.
  • Rotation 2 (Multi-Attack & Cleave): Modern Slot 1 Link Partner + Super EZA STR Broly (Slot 2). This pairing triggers attack links and allows STR Broly to launch multiple attacks or clear multi-enemy fields without taking unmitigated pre-attack damage.
  • Floaters (Slot 3): Cycle EZA INT Broly and utility support units through the third position to clean up stray attacks and distribute team buffs.

Stage Selection and Environmental Limits

Classic Broly setups perform best in formats where rapid, high-volume offense can eliminate targets quickly:

  • Favorable Stages: Multi-enemy challenges such as Super Battle Road, Extreme Z-Battles, and mid-length Red Zone fights against Pure Saiyan or Hybrid Saiyan bosses, where EZA INT Broly gains defensive damage reduction.
  • Unfavorable Stages: Late-game encounters featuring turn-one locking, forced slot manipulation, or immediate boss AoE attacks before slot 1 can act. These mechanics bypass slot 2 positioning and target legacy units before their defensive passives engage.
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Emily Johnson

Emily Johnson

Emily writes practical mobile strategy guides with a focus on resource planning, base progression, and the early decisions that shape a long-term account.