To get the best performance out of LR TEQ SSJ Goku & Gohan following their Extreme Z-Awakening (EZA) in DRAGON BALL Z DOKKAN BATTLE, run them in the main rotation alongside another Super Saiyan category ally and prioritize reaching 18+ Ki every turn. This layout triggers their full passive stat increases, damage reduction, and high critical hit chance.

Key EZA Passive Triggers

The EZA upgrades the unit's baseline stats and restructures its passive skill to reward specific team composition:

  • Base Passive: Grants Ki +3 and ATK & DEF +180% at the start of turn.
  • Super Attack Activation: Raises ATK & DEF by an additional 50% when executing any Super Attack.
  • Super Saiyan Synergy: Grants an additional ATK & DEF +50% and +10% damage reduction when another "Super Saiyan" category ally is attacking in the same turn.

Fully awakening the unit through its EZA event is required to access the complete passive stat multipliers and damage reduction buff.

Rotation and Ki Management

To maximize both damage output and survival in challenging content, manage unit placement and sphere collection based on these conditions:

  • Aim for 18+ Ki: Achieving an Ultra Super Attack grants a high chance of performing a critical hit, allowing the unit to bypass enemy damage reduction.
  • Pair with Super Saiyan Allies: Always place this unit on a turn with another Super Saiyan to unlock the secondary passive boost and damage reduction.
  • Slot Positioning: The unit performs best in Slot 1 or Slot 2. While early-turn damage reduction allows some flexibility, launching a Super Attack builds up the defensive stats needed to survive heavy endgame attacks.
PriorityObjectiveRequirementStrategic Benefit
1Link ActivationSuper Saiyan category ally on turn+50% ATK & DEF, +10% Damage Reduction
2Critical Hit ChanceReach 18+ Ki (Ultra Super Attack)High chance for critical damage
3Defensive StackingLaunch Super Attack+50% ATK & DEF buff on attack

Limitations and Vulnerabilities

While the EZA significantly improves performance, keep these stage conditions in mind:

  • Super Attack Seals: Bosses that seal or disable Super Attacks stop this unit from reaching its secondary ATK & DEF +50% boost and critical hit mechanics.
  • Ki Reduction Debuffs: Stages that drain Ki or scramble rotations prevent the unit from reaching 18+ Ki consistently, reducing its damage output.
  • Pre-Attack Exposure: The unit builds a major portion of its defense upon attacking, meaning it can still take substantial damage from strong Slot 1 attacks before it fires a Super Attack.
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Emily Johnson

Emily Johnson

Emily writes practical mobile strategy guides with a focus on resource planning, base progression, and the early decisions that shape a long-term account.