To clear all 56 quests in the Forge of Empires Halloween Event, complete the initial rush series quickly to build your currency reserve, then finish each daily quest as it unlocks. Pacing your city through these tasks requires pre-loading long production cycles, reserving an open building plot, and choosing between combat or negotiation based on your current military boosts and goods inventory. Completing the full questline is essential for collecting the milestone selection kits needed to fully upgrade the main seasonal building.
Rush Phase vs. Daily Quests
The 56-quest lineup is divided into two distinct stages:
- Rush Quests: An initial series of consecutive quests available immediately with no cooldowns. Completing these as fast as possible amasses event currency early, giving you the purchasing power to target desirable daily specials on the event board.
- Daily Quests: After the rush phase, remaining quests unlock at a rate of one per calendar day until the event ends. If you miss a day, these quests stack rather than expire, allowing you to catch up. However, clearing them daily ensures a steady flow of currency for purchasing seasonal minigame tools.
Managing Production Bottlenecks
Production quests are the most frequent pacing obstacles in the event. They require either rapid short cycles or lengthy 8-hour and 24-hour productions. Manage these efficiently with the following steps:
- Set up a Blacksmith cluster: If an objective accepts productions from any era, build multiple 2x2 Bronze Age Blacksmiths. They cost minimal coins, supplies, and population, allowing you to complete high-volume 5-minute or 15-minute tasks without interrupting regular city production.
- Pre-load long production cycles: When entering a phase with known 8-hour or 24-hour requirements, start the cycles in advance across your production buildings. Leave the finished items uncollected until the quest appears, fulfilling the requirement instantly.
- Collect bulk coins and supplies: Fulfill large gathering targets using scheduled daily collections boosted by Great Buildings like the Lighthouse of Alexandria or St. Mark's Basilica, or use instant resource packages directly from your inventory.
Choosing Battle or Negotiation
Combat-oriented quests typically offer an alternate route, such as negotiating or donating goods to your guild treasury:
| Path | Best Used When | Primary Cost | Quest Locations |
|---|---|---|---|
| Battle | High attack/defense boosts from Great Buildings (Zeus, Aachen, Castel del Monte) | Military units (health/recruitment) | Guild Expeditions, PvP Arena, Campaign Map |
| Negotiation | High-attrition enemy waves, multi-wave armies, or low military bonuses | Era goods (5–6 types across 3 turns) | Guild Expeditions, Campaign Map sectors |
Select combat if your military stats allow cheap wins without heavy unit losses. Choose negotiation if an encounter requires excessive troop casualties, provided your previous and current era goods inventories are stocked or you have an Extra Turn boost active in the Friends Tavern.
Milestone Checkpoints and Preparation
Completing individual quests provides steady event currency alongside random consumable rewards, including coin crates, supply boosts, Forge Point packs, and units. The primary objective, however, is reaching the milestone reward thresholds along the quest track.
Milestones provide major currency bundles, exclusive portraits, and building selection kits. Without finishing all 56 quests, earning the final upgrades for the main Halloween event building without spending diamonds is unlikely.
To prevent delays:
- Reserve city space: Maintain a clear building plot in your city to place temporary cultural, residential, or military structures required by specific quests.
- Conserve Tavern Silver: Keep a reserve of Tavern Silver available to purchase tavern boosts for extra negotiation turns or resource yields on demand.
- Do not age up mid-event: Advancing to a new historical era immediately scales upcoming quest requirements to that era, increasing goods costs, battle difficulty, and production requirements.
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Player Comments
147 players commented on this guide.
This helped me understand early game much better.
I tried this today and it worked better than my old setup.
The tips are practical and easy to follow.
Can you add more details about early game in a future update?