If platoon stamina depletes as described in the available guide material, rotate teams before a platoon reaches zero. Use secondary squads for easier encounters and keep your strongest available team for tougher fights.
How to manage platoon stamina
The draft describes stamina as a limited resource that decreases when units take part in combat, exploration, and objective clearing. It says a platoon at zero stamina should be benched to recover. The source description confirms that Frontier Conquest is a platoon game mode, but does not establish these stamina details, so check how stamina works in your run before relying on this plan.
If the described mechanic applies:
- Check your platoons’ stamina before committing to an encounter.
- Send a secondary or lower-investment squad to easier fights or peripheral objectives.
- Keep your strongest available squad ready for a tougher encounter.
- Bench a platoon when its stamina reaches zero, rather than continuing to plan around it.
This rotation plan only addresses stamina use. The supplied material does not provide enough detail to verify specific map routes, buffs, enemy counters, or which dolls make the strongest teams.
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