Recruit the Farmer early only if your other Dudes can hold the line. The supplied draft describes the Farmer as generating passive gold but says it contributes no direct combat utility, so recruiting one trades immediate fighting strength for income.

When to recruit the Farmer

If your board is already surviving the current wave, the Farmer’s described gold income may help fund later purchases and shop rerolls. The draft recommends recruiting it in the first few rounds so the income has more time to accumulate, but it provides no figures for the Farmer’s cost or earnings.

If your Dudes are dying too quickly, prioritize combat strength instead. Adding an economic unit while your defense is failing risks leaving you unable to benefit from the extra income.

Reassess as your run develops

Use the Farmer’s income to pursue units or upgrades that fit your run, rather than treating the Farmer as a guaranteed path to a stronger army. The supplied material gives no unit-specific synergy, income rates, or comparison with other Dudes, so it cannot establish that the Farmer is a top-tier pick or the best choice for every run.

Keep the Farmer only while its income is more useful than the combat slot it occupies. If gold is no longer limiting you and you need that slot for combat, the draft suggests replacing it; it does not specify when that point occurs.

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James Brown

James Brown

James focuses on Android gaming on PC, emulator setup, controls, performance tuning, and practical troubleshooting for longer play sessions.