To build a gold-generating Zombie army in How Many Dudes?, recruit an early Zombie anchor, pair it with support units to secure conversion kills, stack economy perks that award gold on kill or minion creation, and reinvest the resulting cash into dedicated single-target carries for boss rounds.
How the Zombie Economy Loop Works
The Zombie functions differently from standard frontline Dudes because of its conversion mechanic:
- Infection and Multiplication: When a Zombie secures a final blow on an enemy, that defeated hostile transforms into an undead minion. Converted minions can fight and convert further enemies without consuming your standard roster capacity.
- Economic Compounding: In standard runs, gold accrues primarily through round clears and interest. Pairing a self-replicating swarm with relics that award currency per kill or per active minion causes your income to scale with enemy wave density. Dense waves of weak enemies turn into massive cash windfalls.
Early-Game Setup and Positioning
Zombies suffer from low base health and slow attack animations, making them vulnerable before their multiplication loop starts.
- Limit Early Drafts: Draft only one or two Zombies in the opening rounds. Stacking too many unassisted level-one Zombies results in leaked enemies because they struggle to deal enough damage to secure final hits.
- Add Softening Damage: Place low-cost ranged or sweep units directly behind your Zombie line. These support units lower enemy health bars, allowing the slow-attacking Zombies to land the killing blow required to trigger conversion.
- Offset Unit Placement: Position your frontline Zombies slightly off-center relative to incoming creep lanes. Funneling enemies diagonally prevents your Zombies from being surrounded and bursted down instantly, letting them convert flanking enemies and expand outward.
Upgrade and Relic Priorities
To maximize income, select upgrades that either sustain the conversion chain or monetize high kill volumes.
| Upgrade Priority | Effect | Strategic Purpose |
|---|---|---|
| Kill-to-Gold Modifiers | Grants flat or percentage gold per slain enemy | Converts high-volume swarm kills into immediate currency |
| Attack Speed Buffs | Increases attack animation speed | Helps Zombies land final blows before support units steal kills |
| Minion Health Scaling | Boosts maximum health of converted units | Keeps temporary minions alive long enough to spread infection |
| Shop Reroll Discounts | Reduces refresh costs in the shop | Allows rapid rolling to convert gold surpluses into top-tier units |
Countering Bosses and High-Health Waves
The primary failure point of an undead economy build is single-target boss encounters.
- The Boss Problem: Bosses cannot be infected or converted into minions. Furthermore, wide area-of-effect attacks from bosses easily wipe out clustered, low-health Zombie swarms, and basic Zombie attacks lack the damage per second needed to burn down large health pools.
- The Pivot: Use your gold surplus to draft specialized high-tier carries, such as single-target ranged attackers or percentage-health bruisers.
- Tactical Role: During boss fights, treat your Zombie horde as an expendable frontline shield. The horde absorbs incoming damage and buys time while your funded backline carries eliminate the boss. Once the economy stabilizes, transition from hoarding gold to rolling aggressively for high-tier unit upgrades and board-wide stat banners.
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Player Comments
79 players commented on this guide.
Can you add more details about early game in a future update?
This saved me time in the early game.
Nice guide. I am checking the other How Many Dudes? articles next.
This guide answered the exact question I had.