Upgrading Izanami to Exclusive 3 (E3) in Infinite Magicraid is worth the investment if your roster needs a primary direct-damage carry for late-game wave clearing and fast Arena cleave teams. While she functions as an average wave clearer at base investment, E3 amplifies her core burst multipliers and turn cycling, allowing her to secure decisive eliminations rather than merely softening targets.

Exclusive Investment Milestones

Taking Izanami to E3 requires a major commitment of duplicate hero copies and Dragon Eyes. Prioritize her upgrades based on your current account progression:

LevelRoleViable ContentPriority
E0 – E1Secondary Wave DPSEarly Campaign, Faction AbyssLow / Transitional
E2Primary NukerMid-tier Dungeons, Tower of MarkModerate
E3Premier CarryHell Campaign, Guild Boss, High ArenaHigh

At base investment or E1, Izanami frequently leaves bulky dungeon targets and Arena defenses alive with low health. Reaching E3 provides the damage scaling necessary to pierce shields, trigger takedown passives, and eliminate secondary threats in a single rotation.

PvE and PvP Performance

PvE Viability

In Hell Campaign stages and deep Faction Abyss floors, enemy waves possess high health and dangerous counter-attacks. Izanami’s E3 damage allows her to wipe out enemy waves before they can cycle turns against your defensive supports.

Against single-target encounters such as Dungeons and Guild Boss, her enhanced scaling provides strong burst windows. However, Izanami relies entirely on direct damage rather than damage-over-time effects like poison or bleed. In long boss battles featuring high defense, she requires a dedicated defense-reduction debuffer to maintain her output.

PvP Viability

In Classic and Advanced Arena, Izanami at E3 excels in fast cleave teams designed to win on turn one. Her enhanced burst punches through passive shields and light damage-reduction buffs, regularly wiping squishy offensive threats before they act.

Her main vulnerability in PvP is stall teams. When facing triple-healer compositions or prolonged sustain battles, she needs teammates who provide shield stripping or buff blocking; otherwise, surviving defenders can outlast her initial burst.

Gear Sets and Stat Priorities

To benefit from Izanami's E3 multipliers, you must build her for offensive consistency. Missing a critical hit removes most of the value gained from her exclusive upgrades.

Stat Targets

  • Critical Rate: 100% (absolute priority cap)
  • Substat Focus: Critical Rate (to cap) > Critical Damage > Attack% > Speed > Effect Hit

Main Stat Slots

  • Gloves: Critical Rate until reaching 100%, then Critical Damage
  • Chest: Attack Percentage
  • Boots: Speed for PvP turn tuning, or Attack Percentage for stationary PvE encounters

Equip the Bravery Set or Savage Set to maximize her burst ceiling. Alternatively, combine two-piece Attack and Critical Damage sets to meet stat minimums if complete four-piece sets lack sufficient Critical Rate substats.

Team Turn-Order Synergy

Izanami should act third in your team sequence to ensure she attacks compromised enemies under active friendly buffs:

  1. First Action (Turn-Meter / Speed Lead): Manipulates team action points to guarantee your team claims turn priority.
  2. Second Action (Buffer / Debuffer): Casts an AoE Defense Down on the enemy team or an Attack Up buff on your party.
  3. Third Action (Izanami E3): Casts her primary AoE burst to eliminate the opposing front line and damage dealers.
  4. Fourth Action (Sub-DPS): Cleans up surviving high-health tanks or revivers.
  5. Fifth Action (Support / Shielder): Protects the squad with shields or cleanses during extended PvE encounters.
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Michael Smith

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