Place barracks near damage-dealing towers so enemies held by your units remain within reach. Then adjust your tower mix to address the threats in the incoming wave.

Build around enemy engagement

Barracks can stall enemies, giving nearby damage towers more time to attack. Put damage-dealing towers within reach of the stretch of path where enemies are held. A barracks without supporting damage may delay enemies without defeating them.

Match tower roles to the wave

Use the stage’s wave information to decide what your layout needs. The draft identifies ranged towers as options for individual targets, magical towers for groups or armored enemies, and rapid-fire or area-damage towers for flying enemies and swarms. These are general role recommendations, not comparisons between specific towers.

If your current defenses are struggling against a particular group, adjust the mix before the next wave rather than relying on one tower type for every threat.

Upgrade when a tower is contributing

The draft recommends upgrading a tower that is hitting many enemies before spreading gold across several new, basic towers. Use that as a practical check: if an existing tower is covering the path and contributing damage, consider improving it; if a wave exposes a gap in your defenses, add a tower to address that threat.

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Emily Johnson

Emily Johnson

Emily writes practical mobile strategy guides with a focus on resource planning, base progression, and the early decisions that shape a long-term account.