Place barracks near damage-dealing towers so enemies held by your units remain within reach. Then adjust your tower mix to address the threats in the incoming wave.
Build around enemy engagement
Barracks can stall enemies, giving nearby damage towers more time to attack. Put damage-dealing towers within reach of the stretch of path where enemies are held. A barracks without supporting damage may delay enemies without defeating them.
Match tower roles to the wave
Use the stage’s wave information to decide what your layout needs. The draft identifies ranged towers as options for individual targets, magical towers for groups or armored enemies, and rapid-fire or area-damage towers for flying enemies and swarms. These are general role recommendations, not comparisons between specific towers.
If your current defenses are struggling against a particular group, adjust the mix before the next wave rather than relying on one tower type for every threat.
Upgrade when a tower is contributing
The draft recommends upgrading a tower that is hitting many enemies before spreading gold across several new, basic towers. Use that as a practical check: if an existing tower is covering the path and contributing damage, consider improving it; if a wave exposes a gap in your defenses, add a tower to address that threat.
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Player Comments
125 players commented on this guide.
The tips are practical and easy to follow.
I tried this today and it worked better than my old setup.
Can you add more details about strategy in a future update?
I wish I had read this before upgrading the wrong thing.