Place Rhodes at a chokepoint where his area stun can catch multiple enemies, with damage-dealing towers covering the lane. Move him to a lane with incoming fast enemies when there is a gap in the waves, but do not send him to fight heavily armored enemies alone.

Position Rhodes to control groups

The supplied draft describes Rhodes’ “Shield Slam” as a stun that can affect multiple enemies. Use him where groups gather so the stun can hold them in place while nearby towers attack. Keep him near your main damage towers rather than relying on him to defend a lane by himself.

Move him to intercept fast enemies

During a lull between waves, reposition Rhodes to a lane facing fast, low-health enemies. The draft identifies his stun as useful for stopping these units before they pass the main defense. If a lane continues to leak enemies, review its tower coverage instead of treating Rhodes as the only answer.

Keep him out of solo fights against armor

The draft describes Rhodes as dealing relatively little damage to heavily armored enemies and bosses. Use him to control other enemies in those encounters rather than trying to defeat a boss through direct attacks.

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Emily Johnson

Emily Johnson

Emily writes practical mobile strategy guides with a focus on resource planning, base progression, and the early decisions that shape a long-term account.