Last War Season 7 introduces Combat Plans, active battlefield abilities designed to alter base breaches, defense response times, and frontline objective pressure. To use them effectively, select the plan that matches your current tactical role—offense, defense, or disruption—and coordinate its activation timing with your alliance marches.

Season 7 Combat Plans Overview

Season 7 adds three distinct Combat Plans to your tactical arsenal:

Combat PlanPrimary Tactical RoleActivation TimingAlliance Synergy
Sandworm BombOffensive garrison breakerImmediately before a rally hitsFollow with primary damage marches
Call for HelpEmergency defense reinforcementAs soon as hostile marches launchBack up with fast-moving alliance garrisons
Mummy ArmyFrontline distraction and soakStart of sustained objective pushesPair with Sandworm Bomb to overwhelm targets

Sandworm Bomb: Cracking Fortified Garrisons

The Sandworm Bomb serves as an aggressive siege tool aimed at dismantling heavily defended structures and player bases. Normal marches often struggle against high-tier garrisons and stacked alliance choke points; the Sandworm Bomb inflicts localized disruption to soften target stability.

  • Trigger before impact: Detonate the bomb seconds before your alliance's primary rally lands. Hitting a garrison too early gives defenders time to recover, while hitting late wastes the debuff.
  • Prioritize high-value targets: Save bomb cooldowns for command hubs and heavily fortified hive bases rather than isolated outposts.
  • Avoid overlapping strikes: Coordinate with alliance officers so multiple players do not drop bombs on the same target simultaneously.

Call for Help: Rapid Hive Defense

Call for Help acts as a defensive beacon when your base or hive comes under coordinated attack. Enemy rallies can travel faster than defenders can manually organize map reinforcements; triggering Call for Help pings nearby allies to streamline defensive support.

  • Activate on march launch: Trigger the distress ping the moment hostile scouts or rallies lock onto your perimeter to give allies the largest possible travel window.
  • Assign rapid-response units: Have alliance members designate fast aircraft or tank squads specifically to reinforce bases that ping Call for Help.
  • Stack defensive leadership: Pair incoming support with alliance defense minister assignments to raise the survivability of arriving reinforcement squads.

Mummy Army: Skill Soaking and Siege Pressure

The Mummy Army summons auxiliary units onto the field to disrupt enemy targeting. Rather than acting as a primary damage source, these summons split enemy focus and absorb burst damage from back-row heroes, protecting core damage carries such as Kimberly or DVA.

  • Absorb opening burst: Deploy the army during initial frontline clashes to force enemy squads to waste high-impact skill activations on summoned units.
  • Maintain siege attrition: Use the summons during sustained assaults to keep continuous pressure on structures, slowing down enemy repair efforts and base stabilization.

Executing Coordinated Alliance Combos

Combat Plans provide the highest return when layered across multiple alliance members during an assault or defensive hold.

The Offensive Breach Sequence

  1. Summon the Mummy Army: Deploy summoned waves at the objective perimeter to force defending squads to split targeting and expend opening cooldowns.
  2. Drop the Sandworm Bomb: Detonate the bomb directly onto the primary defensive hub to shatter garrison stability.
  3. Land the Main Rally: March your strongest damage lineups through the weakened defense immediately after the bomb detonation.

The Defensive Hold Sequence

  1. Trigger Call for Help: Ping the alliance immediately when an incoming rally launches toward a member.
  2. Deploy Counter-Summons: Station auxiliary distraction units to buffer incoming frontline damage.
  3. Reinforce and Counter-Rally: Fill the targeted base with fast-response garrisons while launching a counter-march against the attacker's exposed base.
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James Brown

James Brown

James focuses on Android gaming on PC, emulator setup, controls, performance tuning, and practical troubleshooting for longer play sessions.