Soloing difficult encounters with Blade Lineage Mentor Meursault requires rapid Sanity (SP) generation in the opening rounds, deliberate clash losses with Skill 3 to trigger To Claim Their Bones, and using expanded skill slots to redirect enemy attacks. Running Meursault alone funnels all team slot expansion into one unit, giving him full control over clashes once his action economy matures.

Early-Turn Sanity and Slot Expansion

Entering combat without support Sinners grants Meursault an additional skill slot at the start of each subsequent turn until reaching the encounter's deployment cap, typically capping out at five or six slots by Turn 4 or Turn 5. The primary obstacle is surviving Turns 1 and 2, when Meursault operates with fewer action slots than the opposing field.

To safely raise Sanity to the +45 cap:

  1. Select safe clashes: Identify incoming enemy skills and clash only against moderate threats Meursault can comfortably beat.
  2. Prioritize Skill 2 (Acupressure): Its high base clash values and multi-coin structure provide the most reliable early-turn clash victories, granting the SP needed to ensure consistent Heads flips.
  3. Absorb weak attacks unopposed: Take hits from low-damage or resisted skills directly rather than wasting a lone action on an unfavorable clash.
  4. Use defense skills when outmatched: If Meursault draws an unfavorable skill spread against heavy attacks, deploy his defensive skill to mitigate incoming burst damage and prevent an early stagger.

Because Meursault earns all clash and kill SP directly, he can reach maximum Sanity within a few turns. High Sanity guarantees reliable Heads flips, allowing Poise Potency and Poise Count to accumulate without decaying between slow rotations.

Triggering To Claim Their Bones with Skill 3

Meursault’s defining offensive mechanic relies on losing clashes with Skill 3 (Yield My Flesh). Instead of suffering a standard clash loss penalty, losing with Yield My Flesh activates To Claim Their Bones, a devastating counterattack featuring high base damage, multi-coin strikes, and critical hit scaling.

  • Target selection: Deploy Yield My Flesh against high-rolling enemy attacks that Meursault's standard skills cannot win. Single-coin boss skills make the best targets because Meursault takes only a single hit before retaliating.
  • Health and stagger monitoring: Meursault absorbs damage from the lost clash before launching To Claim Their Bones. Never use Yield My Flesh if the incoming attack will deplete his remaining health or push him past a stagger threshold, as being staggered cancels the counter sequence.

Combat Actions and E.G.O Utility

Solo play generates a steady supply of Sin resources across Pride, Slash, and Gloom, enabling frequent E.G.O activation when standard skills cannot handle inflated enemy rolls.

Combat ActionPrimary RoleBest Deployment Timing
Skill 1: Draw of the SwordPoise GenerationDeploy during unopposed attacks or for resource setup.
Skill 2: AcupressureClash Winning & SPUse on Turns 1–2 to build early Sanity toward +45.
Skill 3: Yield My FleshCounter BaitAim at high-rolling single attacks to trigger To Claim Their Bones.
Chains of Others (E.G.O)Stat DebuffingUse against dangerous boss turns to apply Bind, Attack Power Down, and Protection.

Deploying Chains of Others neutralizes lethal enemy turns by applying heavy Attack Power Down and Bind. The speed reduction guarantees Meursault claims initiative on the following turn, letting him redirect clashes effortlessly across his expanded slots.

Controlling Late-Phase Clashes

Once Meursault achieves five or six action slots, direct his actions based on turn speed:

  • Fast slots: Intercept incoming attacks directed at Meursault's slower slots, setting up favorable clashes or intentional Yield My Flesh counters.
  • Slow slots: Target staggered enemies or broken boss parts with one-sided attacks to exploit accumulated Poise criticals.
  • Incoming area-of-effect skills: Calculate incoming cumulative damage before locking in attacks. If incoming attack weight threatens Meursault's stagger bar, dedicate a slot to Chains of Others or a defensive action to survive the turn safely.
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Michael Smith

Michael Smith

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