Limbus Company combat combines skill selection, Clashes, and color-based skill chaining. Start by learning how these systems fit into a fight; the available information does not establish specific clash tactics, resource costs, or team-building rules.
What to focus on first
The game’s description identifies three core combat elements:
- Skill selection: Choose skills as part of combat.
- Clashes: Account for direct confrontations during battles.
- Color-based skill chaining: Pay attention to the colors of skills when chaining them.
The game also combines turn-based RPG combat with a realtime brawl and simultaneous combat. The supplied details don’t explain the precise timing or rules behind those systems, so don’t assume that matching colors grants a particular bonus or that a specific skill will win a Clash.
As you play, observe how skill choices, Clashes, and color-based chains interact in the encounter in front of you. The provided information does not establish further tactics, E.G.O. costs, stagger rules, or a recommended team composition.
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Player Comments
137 players commented on this guide.
I tried this today and it worked better than my old setup.
Can you add more details about resources in a future update?
I wish I had read this before upgrading the wrong thing.
Nice guide. I am checking the other Limbus Company articles next.