To clear the consecutive Warden and Chaplain encounters in Limbus Company, focus on building squad Sanity (SP) to 45 in early turns, redirecting high-coin offensive skills away from vulnerable Sinners, and timing burst E.G.O attacks to break stagger thresholds before bosses unleash multi-coin skills.
Recommended Team Strategy and Sin Stockpiling
The back-to-back structure of this encounter punishes early overspending. Running high-clash Fixer Identities alongside Meursault equipped with Capote gives you the clash floors needed to win neutral clashes while stockpiling Wrath and Sloth resources for later phases.
| Sinner Role | Primary Objective | Key Utility |
|---|---|---|
| Meursault (Capote / Anchor) | Intercept volatile offensive skills | High health pool, high clash floor, Tremor and Burn stagger burst |
| Frontline Fixers | Win neutral clashes and generate resources | Reliable Skill 1 and Skill 2 coin floors, self-shielding, discard mechanics |
| Burst Damage Fixers | Capitalize on staggered windows | Fast speed profiles, heavy Blunt and Pierce damage |
Rely on base skill rolls from your Fixers during Phase 1 of the Warden fight to build Sanity and bank sin affinities. Spending high-tier E.G.O too early will leave your squad without defensive answers against the Chaplain's Phase 2 offense.
Warden Phase 1: Sanity Ramp and Clash Redirection
The opening turns of the Warden fight are the safest opportunity to stabilize your squad. The boss starts with moderate speed values and standard defensive stances.
- Prioritize Clash Wins on Turns 1–3: Route your most consistent Skill 2 and Skill 3 attacks into the Warden's combat slots to quickly elevate your squad's SP to 45.
- Defend Against Bad Matchups: If a clash projection shows "Unfavorable" or "Struggling," do not force an offensive clash. Convert that Sinner's action into a Guard skill to absorb the blow safely.
- Control Targeting with Faster Units: Use your fastest Sinners to intercept threatening attacks directed at low-health or fragile allies.
- Push Stagger Directly: Once the Warden nears the initial stagger threshold, direct Blunt and Pierce attacks into the boss to force the phase transition before retaliatory skills resolve.
Warden Phase 2: Mitigating Bleed and Stagger Pushing
Entering Phase 2, the Warden gains extra skill slots, elevated coin power, and offensive passives that build Bleed stacks upon sustained clashing. Protracted neutral clashes will drain your team's health pool through status damage.
- Intercept Priority Threat Slots: Route your highest-rolling skills or low-cost ZAYIN/TETH E.G.O into multi-coin attacks to prevent heavy Bleed buildup.
- Ignore Harmless Slots: Let slower Sinners bypass defensive stances or weak single-coin skills to deal direct unopposed damage to the boss's main health bar.
- Deploy Capote Meursault: Use Capote to exploit Blunt weaknesses, deal heavy stagger damage, and lower the boss's speed dice for subsequent turns.
- Burst the Stagger Window: Dump banked high-damage skills as soon as the Warden staggers to secure the defeat before attack slots reset.
Chaplain Phase 1: Disrupting Setup and Preserving E.G.O
The Chaplain acts as an overloaded operator, spending initial turns cycling preparation skills that provide self-buffs and prime high-damage follow-up attacks. Leaving these setup skills uncontested results in massive offense and coin power boosts.
- Target Maintenance Slots: Review the Chaplain's skill dashboard each turn. Route your fastest Sinners with reliable Skill 2 or Skill 3 attacks to clash against preparation and maintenance skills.
- Rely on Max SP Clash Consistency: Because your Sinners should carry over high Sanity from the Warden encounter, standard coin flips will roll heads reliably without spending resources.
- Conserve High-Tier E.G.O: Stick to standard skill chains and avoid spending large quantities of Wrath and Sloth, saving your reserves for the enrage window in Phase 2.
Chaplain Phase 2: Countering Overclocked Assaults
Phase 2 shifts the Chaplain into an overclocked state characterized by higher speed values, additional attack slots, and high-threat area-of-effect skills that can wipe low-health Sinners in a single combat round.
- Deploy High-Floor E.G.O: Spend your banked resources immediately. Clash Meursault's Capote or equivalent HE/WAW E.G.O directly into the Chaplain's mass attacks and highest-threat skill slots to override low clash odds.
- Focus Remaining Firepower: Direct all uncontested Sinner actions directly into the Chaplain's main body rather than spreading damage across secondary slots.
- Execute During Stagger: Reaching the Phase 2 stagger threshold strips the Chaplain's defensive resistances. Chain your strongest remaining skills into the staggered body to close out the encounter before the overclock cycle repeats.
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Player Comments
91 players commented on this guide.
Nice guide. I am checking the other Limbus Company articles next.
This guide answered the exact question I had.
Can you add more details about early game in a future update?
This saved me time in the early game.