To make Darksteel Relic viable in Magic: The Gathering Arena, treat it as an indestructible enabler rather than an independent threat. While the card costs zero mana and enters the battlefield without combat stats, activated abilities, or mana generation, its indestructible keyword allows you to turn a blank permanent into a resilient combat piece or a reliable engine component.
Animate Darksteel Relic into an Indestructible Attacker
Darksteel Relic produces no immediate tempo on its own. However, any spell or aura that gives it base power and toughness creates an attacker that cannot be destroyed by lethal damage or standard "destroy" removal. The animated relic retains its native indestructible keyword.
You can animate the relic across several mana curves:
- Ensoul Artifact: Cast Darksteel Relic on turn one and attach Ensoul Artifact on turn two to create an attacking 5/5 indestructible creature before standard defenses come online. This ignores direct damage spells like Lightning Strike.
- Kenku Artificer: Places three +1/+1 counters on the relic and grants flying, providing a 3/3 indestructible aerial blocker or attacker.
- Rise and Shine: When cast for its overload cost, it turns Darksteel Relic and your other noncreature artifacts into permanent 4/4 indestructible creatures.
- Cyberdrive Awakener: Temporarily turns all noncreature artifacts into 4/4 flying constructs to execute an evasive closing attack.
Animated relics survive premier destroy-based sweepers such as Supreme Verdict, Wrath of God, and Blasphemous Act, forcing opponents to use targeted exile spells.
Accelerate Artifact Mechanics and Casting Triggers
Because Darksteel Relic costs zero mana and has no color requirements, it can be cast on turn one alongside a land drop to advance artifact-counting mechanics immediately. Unlike zero-mana creature options such as Ornithopter, a noncreature artifact dodges low-damage sweepers like Pyroclasm and Cut Down before your synergies activate.
| Mechanic or Payoff | Interaction with Darksteel Relic | In-Game Benefit |
|---|---|---|
| Affinity for Artifacts | Lowers generic mana costs by one | Enables earlier casts of Thought Monitor and Myr Enforcer |
| Metalcraft Threshold | Supplies one of the three required artifacts | Activates cards like Puresteel Paladin and Mox Opal |
| Historic Cast Triggers | Resolves as a free historic spell | Triggers card draw from Jhoira, Weatherlight Captain |
| Token Generation | Triggers noncreature artifact cast abilities | Generates 1/1 Thopter tokens with Sai, Master Thopterist |
Tap and Sacrifice the Relic for Value
You do not need the relic's text box to produce resources. External cards can utilize the artifact to bypass its lack of native abilities:
- Mana Generation: Urza, Lord High Artificer allows you to tap an untapped artifact for blue mana, effectively turning Darksteel Relic into an indestructible mana source.
- Improvise Spells: Tools like Moonsnare Prototype, Inspiring Statuary, and spells with the improvise mechanic tap the relic to pay generic mana costs.
- Sacrifice Outlets: When the board state no longer requires an indestructible body, sacrifice the relic to Oswald Fiddlebender, Goblin Welder, or Deadly Dispute to tutor combo pieces or draw cards.
Countering Removal and Deckbuilding Constraints
Darksteel Relic provides no card advantage and does nothing in isolation. Drawing it late in the game without an animator, improvise spell, or affinity payoff results in a dead card. To minimize this variance, run Darksteel Relic only in dedicated artifact shells that include at least 12 to 16 reliable payoff cards.
Additionally, indestructible does not protect the relic from every defensive interaction:
- Exile Removal: Spells such as Farewell, Sunfall, March of Otherworldly Light, and Prismatic Ending bypass indestructible and remove the card permanently.
- Bounce Spells: Bounces like Into the Flood Maw or Petty Theft reset an animated relic to your hand and destroy attached auras like Ensoul Artifact.
- Toughness Reduction: Spells that reduce toughness to zero, including Dismember or Toxic Deluge, bypass indestructible and send the animated creature to the graveyard.
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Player Comments
24 players commented on this guide.
Nice guide. I am checking the other Magic: The Gathering Arena articles next.
This saved me time in the early game.
I wish I had read this before upgrading the wrong thing.
Can you add more details about early game in a future update?