To build the Voidwalker Corvette in No Man's Sky, salvage three specific fighter components from donor ships, purchase an S-Class Starship Reactor from a space station technology merchant, and combine them at the Starship Fabricator terminal.
Required Components and Sourcing
The Voidwalker Corvette is a custom heavy fighter assembled through the modular Starship Fabricator system on space stations. Constructing the vessel requires four separate items:
| Component Slot | Target Module Style | Sourcing Method | Stat Focus |
|---|---|---|---|
| Fuselage | Sharp-nosed / elongated fighter nose | Starship Outfitting Terminal (Salvage) | Core damage potential |
| Wings | Broad, swept-back stator or heavy fins | Starship Outfitting Terminal (Salvage) | Shield strength and handling |
| Engine | Clustered triple-thruster or box nozzle | Starship Outfitting Terminal (Salvage) | Maneuverability and boost |
| Reactor | S-Class Starship Reactor | Space Station Technology Merchant | Class tier and slot capacity |
Salvaging Donor Ships
- Locate NPC fighter starships carrying the desired angular wings, nose, or thruster styles at space stations or trading posts.
- Purchase the donor ship, then take it to the Starship Outfitting Station.
- Select the option to salvage the ship for a structural component rather than claiming general scrap. Choose the specific part you need (fuselage, wings, or engine).
- Store the recovered modules in your exosuit or starship inventory.
Purchasing the Reactor Core
Visit the Starship Technology merchant located on the mezzanine level of any modernized space station. Buy an S-Class Starship Reactor using Nanites. Using an S-class core guarantees top-tier base stats and access to four supercharged inventory slots upon assembly.
Assembly at the Starship Fabricator
Once all four components are in your inventory, head to the Starship Fabricator terminal on the space station mezzanine.
- Insert the Parts: Place the salvaged fuselage, wing assembly, thruster unit, and S-Class reactor into their designated slots in the fabricator menu.
- Select Finishes and Colors: Use the customization interface to apply the stealth profile. Choose a metallic or composite texture, select a charcoal or dark matte base color, and configure secondary trim and engine accents.
- Inspect the Layout: Review the hologram preview and check the generated supercharged slot distribution.
- Reroll Supercharged Slots (Optional): If the supercharged slot layout does not fit your build goals, back out of the terminal without confirming the build. The components remain in your inventory. Fly to a space station in a different star system and reinsert the parts, as each station generates a distinct slot layout for the same module combination.
- Finalize the Ship: Confirm the fabrication to generate the completed Voidwalker Corvette in the docking bay.
Tech Grid Configuration and Combat Profile
After claiming the ship, arrange technology modules around the supercharged slots to suit combat engagements:
- Primary Weaponry: Place the Infra-Knife Accelerator along with S-class or X-class upgrade modules directly onto adjacent supercharged slots to maximize shield-stripping damage against hostile starships and Sentinel capital ship turrets.
- Engine Handling: Install Pulse Engine upgrades, including the Sub-Light Amplifier, on remaining supercharged slots to improve drift control and boost speed.
- Cargo and Shields: Because fighter-derived fuselages start with limited baseline cargo space compared to haulers, apply Starship Storage Augmentations to expand technology and inventory grids before tackling prolonged fleet battles.
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Player Comments
93 players commented on this guide.
Can you add more details about strategy in a future update?
Nice guide. I am checking the other No Man's Sky articles next.
This saved me time in the early game.
I tried this today and it worked better than my old setup.