To build and balance a custom scenario in Rebel Inc., open the Scenario Creator to configure your foundational map parameters, build a governor profile, adjust initiative costs, script narrative events, and run local playtests before publishing to the Steam Workshop.
1. Configure Regional Demographics and Starting Economy
Start by selecting an official foundation map, such as Saffron Fields, Mountain Pass, or Southern Desert. While the terrain layout remains anchored to your chosen map, the Scenario Creator allows you to customize individual zone settings across the region:
- Zone Demographics: Reclassify sectors as urban, rural, or remote. Demographics alter how rapidly civilian initiatives generate local support and how quickly security forces move between zones.
- Population Ratios: Adjust the opening distribution of supporters, neutrals, and hostile locals within specific sectors to create localized instability.
- Economic Variables: Set starting cash reserves, baseline inflation rates, initial corruption risk, and starting reputation pools.
- Initial Infrastructure and Security: Pre-install dirt tracks, highways, or main roads to accelerate troop mobility. You can also enforce specific Headquarters placement restrictions, deploy pre-built garrisons, or pre-stabilize key urban zones to reshape opening strategy.
2. Design Custom Governors and Assign Tactics
You can customize leadership rather than using standard governors like the Civil Servant, General, or Banker. Configure the governor profile with a custom name, portrait, and description, then adjust core operational attributes:
- Governor Attributes: Calibrate soldier training times, budget payout intervals, and base corruption growth rates to support distinct playstyles, such as infrastructure-heavy builders or aggressive military commanders.
- Player Tactics: Assign starting operational perks, such as Combat Training, Garrisons, or civilian subsidies, to give players targeted advantages.
- Insurgent Tactics: Equip rebel forces with specific behaviors, such as Splinter Cells, Local Recruitment, or Surprise Ambushes, to scale combat difficulty and test specific tactical responses.
3. Customize Initiative Trees and Strategic Costs
The initiative editor allows you to adjust existing civilian, government, and military programs or build original initiatives. Adjusting tree parameters determines what strategic bottlenecks players face during an operation.
| Parameter | Editor Function | Balance Impact |
|---|---|---|
| Base Cost ($) | Sets initial purchase price | Regulates early spending pacing |
| Rollout Speed | Dictates zone build duration | Influences local stabilization timing |
| Corruption Risk | Increases ongoing corruption growth | Demands anti-corruption investments |
| Prerequisites | Defines tree unlock requirements | Controls tactical technology paths |
You can alter prerequisites to create non-standard progressions, such as allowing early Coalition Soldier deployments or gating entry-level healthcare behind government anti-corruption reforms.
4. Script Branching Narrative Events
Use the event editor to build story pop-ups and crises that react to player actions:
- Set Event Triggers: Configure pop-ups to trigger based on specific calendar dates, reputation levels, regional stability percentages, or military actions like destroying an insurgent camp.
- Assign Option Outcomes: Provide multiple player choices per event, assigning distinct costs or bonuses such as budget deductions, reputation loss, insurgent spawns, or immediate stability boosts.
- Establish Conditions: Lock specific options behind operational prerequisites, requiring players to fund Anti-Corruption programs or maintain regional Garrisons to select them.
- Link Follow-Up Events: Chain secondary events to specific choices to produce branching storylines across the operation.
5. Playtest Locally and Publish to Steam Workshop
Before releasing your scenario, test its pacing directly within the tool:
- Run Local Playtests: Click the integrated playtest button to launch the scenario instantly without returning to the main menu.
- Check Failure Points: Monitor opening inflation spikes, check that early insurgent camps do not overrun garrisons before security can respond, and verify that event triggers fire under the intended conditions.
- Refine and Retest: If an initiative price or hostile modifier leads to an unavoidable reputation collapse, exit to the editor, adjust the numbers, and run the test again.
- Publish to Steam Workshop: Once balanced, enter the publishing suite. Add scenario metadata—including the title, description, difficulty rating, and search tags—to upload the package directly to the Steam Workshop.
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Player Comments
160 players commented on this guide.
Good guide for Rebel Inc. players. The updates part was useful.
The explanation is clear, especially for beginners.
This guide answered the exact question I had.
I tried this today and it worked better than my old setup.