To beat Level 12236 in Royal Match, clear the center of the board on your opening turns to establish tile cascades, then rely on combined power-ups rather than individual matches to clear layered blockers. Isolated single matches will deplete your move count before all objectives are cleared.

Opening Turn Strategy

Your first moves must create room for top dispensers to refill the board.

  1. Target the central columns and rows: Prioritize matches that break dense obstacle clusters in the middle of the grid. Clearing this pathway lets fresh tiles stream down, generating secondary passive matches that weaken adjacent obstacles without spending extra turns.
  2. Make low vertical matches if the center is blocked: If the initial board has no viable central matches, match tiles vertically as low on the board as possible. Lower vertical matches shift more rows above them, increasing the odds of automatic cascades and accidental power-up creation.
  3. Ignore peripheral obstacles early: Do not spend early turns chipping at isolated border tiles unless the move directly forms a Rocket, Bomb, or Light Ball. Unlocking central grid space takes priority over perimeter cleanup.

Essential Power-Up Combinations

Single power-ups do not provide enough coverage to dismantle dense endgame barriers within the turn limit. Hold individual power-ups until you can slide them into an adjacent booster.

Booster CombinationPrimary FunctionOptimal Timing on Level 12236
Light Ball + Light BallClears the board and removes one layer from every obstacleEarly to mid-game to reset the board and trigger wide cascades
Light Ball + RocketConverts all tiles of that color into row- and column-clearing RocketsMid-game to clear multiple horizontal and vertical lanes
Light Ball + PropellerTransforms target color into homing PropellersMid to late game to strike unreachable or isolated targets
Bomb + BombTriggers an expanded blast over a wide radiusEarly game to break clustered, multi-layered obstacle blocks
Bomb + RocketClears a three-row and three-column cross sectionMid-game to puncture wide barrier walls

The double Light Ball combination provides the highest value on this stage. If you form one Light Ball, check adjacent tiles for opportunities to build a second one beside it before detonating.

Clearing Layered Barriers in the Mid-Game

Once the center opens, the board often fragments, leaving durable obstacles stranded along the edges and bottom rows.

  • Work from the inside out: Carve into the interior edges of obstacle formations first. Opening gaps inside barrier clusters allows tiles to drop into those pockets, enabling natural three-piece matches against remaining obstacle layers.
  • Switch to horizontal sweeps: In the mid-game, avoid unprompted vertical matches that do not affect objectives. Focus on horizontal matches and horizontal Rockets along the bottom rows where stubborn targets settle.
  • Check Rocket orientation: Before swiping a Rocket, verify whether its horizontal or vertical path hits more remaining level targets.
  • Hold solo Bombs: Avoid detonating a standalone Bomb if moving an adjacent tile sets up a combination with a Rocket or Light Ball on the next turn.

Finishing the Final Moves

When fewer than five moves remain, count your outstanding targets against your remaining turns. Solo three-tile matches cannot clear multiple targets in this window.

  • Combine Propellers with Rockets or Bombs: Propellers seek out active level objectives automatically. Pairing a Propeller with a Bomb or Rocket sends explosive, targeted projectiles directly into distant corners without requiring manual tile alignment nearby.
  • Deploy in-stage tools conditionally: If you are down to your last turn with only one or two stubborn obstacle layers remaining, use active tools like the Royal Hammer or Arrow to protect an active win streak. The Royal Hammer eliminates a single tile layer, while the Arrow clears an entire row. Reserve these tools for guaranteed finishes rather than uncertain board states.
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Sarah Williams

Sarah Williams

Sarah specializes in RPG and collection games, explaining team building, character growth, and beginner-friendly ways to avoid expensive early mistakes.