To earn five medals in a match of SIEGE: World War II, you must achieve a complete base wipe by destroying the enemy's forward bunkers and primary command center. Winning by points through timer expiration awards fewer medals. Fast five-medal sweeps require aggressive offensive play using cheap frontline troops to draw fire while heavy air and artillery tactics eliminate defensive structures.

Core Aggressive Deck Setup

A medal-farming deck drops slow, defensive fortifications in favor of low-cost cycling and direct structural demolition. Your troop lineup relies on cheap infantry pressure and deep insertions, while your tactic slots clear defenses and destroy fortified points.

CardCard TypeCore Role in Medal RunsDeployment Priority
RiflemenTroopLow-cost screen and continuous lane pressureDeploy constantly down the primary lane to bait enemy abilities.
ParatroopersTroopRear-line drop and base siegeDeploy behind cracked bunkers or directly onto the command center.
Strafing RunTacticLow-cost anti-infantry wave clearCast reactively when enemy rifle squads or defenders counter your push.
Bunker BusterTacticHigh burst damage against structuresCast directly on forward bunkers to remove defensive fire.
Bombing RunTacticWide-area defensive clearCast across clustered ground units or overlapping defensive lines.
Artillery BarrageTacticDeep bombardment and spawn controlCast over the enemy spawn threshold to hit incoming reinforcements.

Deployment Sequence for Quick Base Clears

To destroy the enemy base before the match timer limits your medal payout, execute an offensive sequence that keeps your opponent reacting rather than building up attacks:

  1. Open with Riflemen: Send an initial squad of Riflemen down the main lane to contest ground and draw out the opponent's opening units.
  2. Clear opposing troops with Strafing Run: As soon as enemy defenders deploy to halt your Riflemen, clear them with Strafing Run to keep your frontline marching forward.
  3. Breach the forward bunker with Bunker Buster: Drop Bunker Buster directly onto the forward enemy bunker before your advancing infantry enter its range. This removes the structure's high armor and damage reduction quickly.
  4. Suppress reinforcements with Bombing Run or Artillery Barrage: When the opponent plays reinforcement waves to stop the breach, deploy Bombing Run or Artillery Barrage across their defensive threshold.
  5. Drop Paratroopers on the Command Base: Once the outer bunker is cleared, deploy Paratroopers directly onto the enemy command base while cycling more Riflemen down the lane to finish off the headquarters.

Card Upgrade Priorities

Fast medal runs depend on hitting structural damage thresholds quickly. Allocate gold and card upgrades in this order:

  • Primary upgrades (Bunker Buster and Bombing Run): Upgrading these tactics increases their burst damage against buildings and fortified units, reducing the number of casts required to wipe an enemy bunker.
  • Secondary upgrades (Riflemen and Paratroopers): Leveling your infantry improves their survivability against incidental chip damage, keeping them alive long enough to deal sustained damage while your heavy tactics finish the base.
  • Tertiary upgrades (Artillery Barrage and Strafing Run): Keep these leveled sufficiently to ensure single-cast wave clears against defending infantry squads.
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Michael Smith

Michael Smith

Michael covers live-service games, events, reward systems, and efficient daily routines, turning frequent updates into clear actions for players.