After taking control of your starting town, look for neutral mines to capture, then balance building upgrades with army recruitment. This approach follows the draft’s resource priorities: gold, wood, and stone support town construction and unit growth, so spending everything on troops can leave you short of materials.

Balance town development and recruitment

The draft identifies resource buildings and the Town Hall as early development priorities. It also says Town Hall upgrades unlock building slots and increase daily gold income. Because it does not provide upgrade costs or a specific build order, use these priorities as a checklist rather than assuming one fixed sequence:

  • Check whether you need more gold, wood, or stone for your next planned building or unit purchase.
  • Invest in resource-producing buildings when their output addresses that need.
  • Consider a Town Hall upgrade when you need the additional slot or gold income described in the draft.
  • Keep enough resources available for recruitment instead of spending your entire reserve on construction.

Before starting a building project, check that its cost will not leave you unable to recruit units you need. The draft gives no prices or upkeep figures, so it cannot establish an exact reserve amount.

Capture mines before expanding too far

Once you control your starting town, scout for neutral mines and capture them to supplement passive income. When deciding whether to pursue another settlement, prioritize locations that provide a resource your town lacks, such as stone if stone is your current bottleneck.

Do not develop several settlements at once without accounting for their costs. The draft warns that multiple upgrades can drain gold and that spreading your forces across towns can make them harder to defend. Focus on your primary town before investing heavily in secondary settlements, and expand when you can support the added development and defense demands.

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Sarah Williams

Sarah Williams

Sarah specializes in RPG and collection games, explaining team building, character growth, and beginner-friendly ways to avoid expensive early mistakes.