To minimize clear times in repetitive PvE farming, equip Mecha Inugami on your Icaru and Raoq, and equip Hitman on Lucas. In Summoners War, monster skins (transmogrifications) alter the physical length and frame count of attack animations. Shaving fractions of a second off individual combat turns compounds significantly across hundreds of repeat dungeon runs.
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Recommended Farming Transmogrifications
The following table outlines the primary animation-shortening skins supported for high-repetition farming teams:
| Monster | Recommended Skin | Key Skills Benefited | Speed Impact |
|---|---|---|---|
| Icaru (Water Inugami) | Mecha Inugami | Team Up, Scratch | Eliminates the default leap delay; syncs ally strikes faster. |
| Raoq (Fire Inugami) | Mecha Inugami | Team Up, Scratch, Passive | Speeds up consecutive turn resets upon scoring a kill. |
| Belladeon (Light Inugami) | Mecha Inugami | Scratch, Def Break | Trims single-target defense-break attack duration. |
| Lucas (Light Neostone Fighter) | Hitman | Basic attack, passive cycling | Replaces sweeping weapon flourishes with direct, immediate hits. |
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Why Mecha Inugami Speeds Up Farming
Inugamis are core PvE units because their Team Up skill brings ally monsters along to strike simultaneously or in rapid succession.
- The Problem with Default Models: The default Inugami model uses an extended wind-up pounce followed by a lingering recovery. When Team Up triggers multiple allies, this wind-up adds artificial delay before damage registers.
- The Mecha Advantage: The Mecha Inugami skin replaces the leaping animation with direct ballistic strikes. Damage registers almost immediately against the target hit-box, eliminating pauses between allied strikes and letting combat resolve without camera lag.
If you rely on an Icaru engine or fast Raoq-assisted dungeon teams, applying the Mecha skin across your active Inugamis yields the largest cumulative animation savings available in PvE.
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Why Hitman Lucas Outperforms Other Skins
Lucas relies on rapid turn cycling and frequent critical strikes to stack his passive and burn down single targets.
- Select Hitman, Not Agent: A common mistake is buying the Agent skin instead of Hitman. The source specifically emphasizes that Hitman is the faster skin.
- Mechanical Benefit: The Hitman skin streamlines Lucas's attack motion, removing prolonged recovery flourishes. Once damage registers, the battle engine immediately hands priority to the next combatant on the attack bar.
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How to Audit Other Monsters for Animation Bloat
Before buying cosmetic skins for other wave-clearing units, audit their visual animations to ensure you do not accidentally increase your clear times:
- Check attack trajectories: Choose skins with direct, forward-moving attack paths rather than high-arcing projectiles or dramatic acrobatic flips.
- Watch camera behavior: Avoid transmogrifications that introduce overhead camera pans, slow-motion zooms, or floating delays before an impact occurs.
- Verify simultaneous impacts: For area-of-effect nukers, select appearances where damage registers on all enemies at the exact same instant so the next wave loads immediately.
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Transmogrification Stone Spending Priority
Transmogrification Stones are a limited resource, costing 100 stones per unlock.
- PvE Over PvP: Purely cosmetic skins for World Arena or Siege defense do not increase your resource intake. Spending 100 Transmogrification Stones on a high-frequency farming monster directly compresses dungeon run times, accelerating your rune and artifact farming over thousands of runs.
- Next Action: Review your most frequently run dungeon team. If you use Icaru or Raoq across your daily auto-battles, prioritize unlocking the Mecha Inugami appearance first, followed by Hitman Lucas if you run dedicated Neostone Fighter compositions.
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Player Comments
74 players commented on this guide.
This helped me understand strategy much better.
Nice guide. I am checking the other Summoners War articles next.
Good guide for Summoners War players. The strategy part was useful.
This saved me time in the early game.