In The Ants: Underground Kingdom, your Queen Class selection dictates your colony's economic growth rate, combat performance, and defense against enemy attacks. Choose Cultivator for early-to-mid-game base expansion and resource gathering, Raider for aggressive resource looting through player combat, or Herder for secure resource storage and map mobility.
| Class | Primary Focus | Key Strengths & Skills | Main Trade-Off |
|---|---|---|---|
| Cultivator | Resource production & speed | Faster building/research, high production, "Protection" skill | Lacks offensive combat bonuses |
| Raider | PvP attack & looting | Loots enemy nest resources, combat efficiency bonuses | Zero native resource protection; vulnerable to retaliatory attacks |
| Herder | Resource retention & mobility | Stored resource protection, "Advanced Teleport" skill | Lower raw production and loot efficiency |
Cultivator Class: Best for Early-to-Mid Game Growth
The Cultivator class focuses on internal economic expansion. It boosts natural resource production while shortening building construction and research times, making it the standard choice for expanding your anthill and raising your Queen level without stalling on materials.
Cultivators gain access to the "Protection" skill, which reduces the total volume of resources an enemy can steal if your colony is attacked. The main drawback to Cultivator is its complete lack of offensive combat buffs, requiring you to rely on defensive shields and the Protection skill to keep your assets intact.
Raider Class: Best for Active PvP Looting
The Raider class is built for aggressive playstyles centered around attacking rival player nests. Instead of relying primarily on internal production, Raiders gain bonuses to combat efficiency and capture a portion of the defender's stored resources upon a successful attack.
Playing a Raider carries high operational risks:
- Vulnerability: Raiders have no passive resource protection, making unshielded stockpiles an easy target for enemy counterattacks.
- Maintenance: If you do not actively attack and win battles, your resource stream drops significantly compared to Cultivator or Herder output.
Herder Class: Best for Defensive Balance and Relocation
The Herder class serves as a defensive middle ground between Cultivator and Raider. Rather than maximizing raw resource generation, Herder bonuses protect existing resource stockpiles, helping you keep materials safe during server conflicts and competitive events.
Herders unlock the "Advanced Teleport" skill, allowing you to instantly move your anthill to a new location on the map. This provides quick repositioning options to join alliance movements or retreat from unfavorable combat zones.
How and When to Switch Queen Classes
You can change your Queen Class to adapt to immediate goals, but class switching is limited by a cooldown timer. Before changing your current class, evaluate three main conditions:
- Unshielded Stockpiles: Avoid staying in the Raider class if you hold massive stockpiles of unshielded resources. Switch to a defensive or production class to safeguard your assets.
- Server Event Objectives: Align your class with upcoming event requirements. Choose Raider for combat and conquest events, or Cultivator for base expansion and gathering tasks.
- Army Preparation: Confirm that your current army tier and hero lineup match the combat requirements of your destination class before committing to the cooldown.
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The tips are practical and easy to follow.
This guide answered the exact question I had.
I wish I had read this before upgrading the wrong thing.
This helped me understand resources much better.