Equipping Ban with an Earth Greatsword in The Seven Deadly Sins: Origin shifts his combat role from a high-mobility skirmisher to a frontline disruptor. This weapon archetype trades attack speed for wide sweeping strikes, innate super armor during charge animations, and high stagger damage capable of breaking enemy shields.
Skill Rotation and Timing
Ban relies on high-impact abilities and charged attacks to break enemy poise and set up damage windows. Because greatsword swings have prolonged recovery frames, immediately cancel ending animations with a dodge roll or a character swap once an attack connects.
- Whirlwind Retaliation: Cast this skill inside mob packs to pull small enemies together while generating a defensive shield that scales with Ban's maximum defense.
- Earth Resonance Strike: Slam the greatsword down to fracture the ground. This inflicts an Earth affinity debuff that reduces enemy resistance to subsequent Earth and blunt damage.
- Charged Heavy Cleave: Hold Ban's primary heavy swing to widen its hit radius and increase impact damage. Unleash this fully charged against elite enemies to deplete their guard gauges. If an enemy prepares an unblockable attack, release the strike early or dodge, as super armor resists flinching but does not negate damage.
- Burst Ultimate Execution: Save this overhead drop until a boss or elite target's stagger bar is fully broken to maximize burst damage while the target is incapacitated.
Stat Priorities and Gear Selection
Build Ban with offensive elemental multipliers supported by sufficient durability to sustain trades during his charged attacks.
| Priority | Stat | Combat Role |
|---|---|---|
| Primary | Earth Elemental DMG% | Amplifies skill damage and ground-rupture effects. |
| Secondary | Critical Rate & Critical DMG | Maximizes damage spikes on slow, single-hit charged swings. |
| Tertiary | Defense & Max HP | Strengthens survivability during charge wind-ups and scales shield skills. |
| Utility | Stagger / Impact Rate | Accelerates enemy shield breaks to force extended vulnerability phases. |
When selecting gear bonuses, prioritize armor sets and accessories that boost charged attack damage or increase attack percentage after absorbing a hit. Because Ban frequently trades blows during wind-ups, hit-activated buffs maintain consistent uptime throughout prolonged boss fights.
Team Composition and Synergies
Ban's heavy crowd control and stagger mechanics create setup opportunities for elemental teams:
- Elemental Enablers: Pair Ban with off-field Water or Wind characters. Their persistent elemental fields react with Ban's Earth ruptures to trigger status effects like crystallization, immobilizing fast targets so they cannot evade heavy swings.
- Support Buffers: Use supports that provide attack-speed boosts to shorten Ban's charge animations and minimize his vulnerability windows.
- Quickswap Burst DPS: Once Ban depletes a boss's stagger bar, swap to a single-target burst character to capitalize on the vulnerability window, then rotate Ban back in to resume poise pressure.
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Player Comments
160 players commented on this guide.
Can you add more details about strategy in a future update?
Good guide for The Seven Deadly Sins: Origin players. The strategy part was useful.
This guide answered the exact question I had.
I tried this today and it worked better than my old setup.