To run the Hawk Talk Flame Meliodas burst composition in The Seven Deadly Sins PvP, build your entire lineup around amplifying Meliodas's damage multipliers and execute a two-turn setup. This aggressive strategy relies on establishing stat buffs immediately, clearing enemy barriers, and unleashing high-rank single-target attacks before opposing defenses stabilize.
Team Composition and Unit Roles
This composition treats Flame Meliodas as the exclusive win condition. Every other team slot exists to raise his combat stats, control the board, or provide passive stat auras.
| Role | Primary Function | Tactical Contribution |
|---|---|---|
| Flame Meliodas (Main DPS) | Primary damage carry | Stacks self-ramping passive buffs and lands critical single-target burst attacks. |
| Primary Buffer / Stat Enabler | Multiplicative stat booster | Applies turn-one attack-related stat increases and shreds enemy defense. |
| Secondary Support / Sub-DPS | Utility and shield removal | Chips barriers, applies secondary debuffs, and absorbs incoming pressure. |
| Backline Passive Anchor | Fourth-slot aura provider | Grants unstrippable stat bonuses to ensure Meliodas hits damage thresholds. |
Turn Order and Skill Execution
Maximizing your damage ceiling requires strict card discipline across the opening turns. Avoid dumping Meliodas's burst cards before your offensive multipliers are fully active.
Turn 1: Field Setup and Multiplier Stacking
- Apply primary buffs and defense debuffs: Cast area-of-effect stat increases or defense-lowering skills first to activate your team's combat auras.
- Strip barriers and damage nullification: Use incidental low-rank attacks or utility skills from your secondary support to break enemy damage reduction shields.
- Manage Meliodas's hand: Move or merge Meliodas skill cards to build his Ultimate Move gauge while reserving his upgraded attack cards for the following turn.
Turn 2: Executing the Burst
- Target the primary threat: Direct Meliodas's high-rank single-target skill into the enemy's main damage dealer or cleanser.
- Capitalize on layered multipliers: Combine the defense reduction on the target with your active attack-related stat increases to bypass standard damage mitigation and secure an elimination.
Matchup Risks and Tactical Limits
While this setup achieves massive damage spikes, it carries clear weaknesses against specific defensive mechanics and turn orders:
- Turn initiative loss: If you lack sufficient Combat Class (CC) and go second, aggressive rush teams can eliminate Meliodas or disable your buffers before your setup begins.
- Damage caps and counter stances: Opponents featuring hard damage limits or active stances blunt all-in burst attacks, leaving your team vulnerable to return damage.
- Debuff cleansers: Fast cleanse abilities remove your defense reduction effects, significantly lowering Meliodas's damage ceiling.
- Card draw variance: Drawing excessive support cards instead of Meliodas attack cards stalls offensive momentum.
Equipment and Substat Priorities
To ensure Meliodas breaks through defensive thresholds, gear him entirely for offense:
- Flame Meliodas: Equip a four-piece Attack set and a two-piece Critical Damage set. Roll substats on the top equipment pieces strictly for Attack percentage rather than defensive utility.
- Support and Backline Units: Equip HP and Defense gear sets with standard substat distributions. High HP gear raises overall team Combat Class, improving your odds of claiming the first turn.
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Player Comments
153 players commented on this guide.
The explanation is clear, especially for beginners.
Nice guide. I am checking the other The Seven Deadly Sins articles next.
I wish I had read this before upgrading the wrong thing.
This saved me time in the early game.