To reset a hero's experience in Viking Rise, open the hero's menu, tap the circular reset button next to their level bar, inspect the previewed refund and cost, and confirm the reset. The hero returns to level 1, while their cumulative experience is refunded as consumable EXP items sent directly to your inventory.
What the Hero Reset Changes and Preserves
Resetting a commander extracts their level progress without wiping their permanent development milestones:
- What gets refunded and lowered: The commander drops to level 1. Their talent points are refunded, high-tier talent tree bonuses become disabled until points are reassigned, and their troop march capacity drops to baseline.
- What stays intact: The hero preserves their current star rank, individual skill levels, and duplicate shard awakenings. You do not lose duplicate shards or skill upgrades by resetting.
- The cost: The reset prompt displays an associated cost, which requires spending a specific reset token or a gem fee depending on available resources.
Because march capacity and high-tier talents are bound directly to commander level, resetting a hero renders them unfit for active combat duty until you reinvest experience into them or assign a replacement.
Step-by-Step Guide to Resetting a Commander
- Select the Commander: Open your Hero Hall or tap the hero menu at the bottom of the screen, then choose the commander you want to demote.
- Open the Reset Prompt: Tap the hero attributes tab or inspect the commander's level display. Tap the circular reset icon located next to the level bar.
- Review the Refund Preview: Check the confirmation window to verify the quantities of Hero EXP items you will receive and check the required reset token or gem fee.
- Confirm the Reset: Tap confirm. The commander immediately reverts to level 1, their talents are cleared, and the refunded EXP items appear in your bag.
- Reinvest the EXP: Open the commander you wish to build, access their level-up interface, and use the refunded EXP items to elevate them to your target level.
Strategic Priority for Reinvesting Hero EXP
Secondary commanders in a march do not add their personal troop capacity to the army; only the primary commander's level determines the total march size. Always concentrate refunded experience into primary leaders first to expand your march limits and reach talent capstones.
| Priority Tier | Target Roles & Examples | Mechanical Reason |
|---|---|---|
| Tier 1: Primary Rally & March Leaders | Ragnar, Thorstein, Gregory | Maximizes raw troop march capacity and unlocks upper-tier talent tree nodes for combat. |
| Tier 2: Auxiliary Damage Dealers | Yvette, Laird | Unlocks skill slots required to deploy secondary active and passive abilities alongside the leader. |
| Tier 3: Specialized Garrison Units | Dedicated Wall Defenders | Enhances base defense stats and expands garrison capacity to withstand enemy rallies. |
Aim for key milestone thresholds—such as levels 40, 50, and 60—on your primary combat leaders to unlock all skill slots and access top-tier talents before splitting remaining items among secondary partners.
Critical Mistakes to Avoid
- Over-resetting gathering heroes: Gathering commanders rely on level-based talent points for gathering speed, march speed, and resource load. Do not strip a gathering commander all the way to level 1 if you still rely on them for daily resource collection; only trim levels that exceed their core economic talents.
- Spreading refunded EXP across multiple units: Reallocating refunded tomes evenly across several secondary units dilutes your army strength. Funnel your reclaimed experience into a single primary PvP or rally commander to field a fully scaled, competitive march.
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Player Comments
32 players commented on this guide.
Good guide for Viking Rise players. The heroes part was useful.
Can you add more details about heroes in a future update?
Nice guide. I am checking the other Viking Rise articles next.
The tips are practical and easy to follow.