To establish steady early progression in War and Order, rush your Castle upgrades by building only the required prerequisites, join an active alliance immediately, and keep unspent resources stored in item packs rather than open storage. These actions unlock higher troop tiers and march slots while keeping your city safe from early raids.
Prioritizing Castle Upgrades and Quest Rewards
Every critical unlock in War and Order—including army march slots, advanced research trees, and higher troop tiers—is gated by your Castle level. Avoid upgrading every resource plot evenly. Instead, inspect your Castle upgrade requirements and build only the mandatory prerequisites, such as the Wall and specified support buildings, to advance to the next tier as quickly as possible.
Follow the recommended chapter quests to guide your construction queue and earn Food, Wood, and Lord EXP. Do not open resource reward packs immediately upon earning them. Stored inventory packs cannot be stolen during an enemy attack. Keep resources in your bag until you are ready to start a construction project or troop training queue.
| Castle Milestone | Key Unlocks | Early Focus |
|---|---|---|
| Level 4–7 | Basic Barracks and College | Maintain continuous recruitment and start economic research. |
| Level 8–10 | Additional March Queues | Deploy multiple gathering marches simultaneously to collect map resources. |
| Level 11–15 | Tier 4 and Tier 5 Units | Replace basic units with resilient frontlines and stronger damage dealers. |
Utilizing Alliance Features
Join an active alliance on your first day. Active teammates provide direct construction and research speedups through the Alliance Help system, reducing early timers to zero without spending premium speedup items.
Being in an alliance also secures critical economic and defensive perks:
- Alliance Help: Each assist reduces building and research timers by set intervals.
- Territory Gathering: Harvesting resource tiles inside your alliance territory grants increased gathering speed and reduces raid vulnerability.
- Garrison Reinforcements: Stronger allies can station defense troops directly inside your walls if an enemy targets your city.
- Alliance Honors: Donating spare resources to Alliance Technology generates honors that purchase peace shields, VIP points, and gathering boosts in the Alliance Shop.
Managing Resource Protection and Safe Upkeep
Troops continuously consume Food for upkeep, but your soldiers will not starve or abandon your army if your Food counter reaches zero. Storing massive amounts of loose Food in your city simply feeds upkeep drain and attracts enemy scouts.
To protect your economy:
- Check the Depot Limit: Keep exposed resources below your Depot's protection threshold so rival players cannot plunder them.
- Send Efficient March Sizes: When harvesting map tiles, send only the number of troops required to carry the node's total capacity.
- Recall Gatherers During Threats: Watch for hostile scouts or rallies near alliance borders and recall gathering marches before enemies intercept them.
Balancing Barracks and Military Formation
Keep all four military facilities—Infantry Barracks, Cavalry Barracks, Archer Barracks, and Mage Barracks—recruiting continuously. Early military capacity serves two roles: harvesting map resources and clearing neutral threats without taking casualties.
Arrange your forces around their specific combat functions:
- Infantry: Positioned on the frontline with high HP and defense to absorb enemy damage.
- Cavalry: Fast units that flank opposing formations to disrupt backline targets.
- Archers: Rapid physical attackers providing continuous ranged output.
- Mages: Burst-damage spellcasters designed to penetrate heavily armored targets.
Always recruit enough infantry to protect your fragile backline units. If your frontline collapses in battle, your archers and mages absorb direct hits, filling your Medical Tents and stalling your progress.
Monster Hunting and Scouting Requirements
Spend your Lord Stamina on neutral map monsters to collect equipment components, crafting materials, and Lord EXP. Always target the highest-level monster your army can defeat without sustaining wounded troops. First-time monster kills provide bonus chests, making higher-level single clears more valuable than farming low-level targets repeatedly.
Before marching on any player settlement, dispatch a Scout to review the target:
- Verify whether the city currently houses garrisoned troops or if the army is away on gathering tiles.
- Compare the city's loose resource count against its Depot protection level to ensure the attack produces net-positive loot.
- Check the target's alliance affiliation to avoid triggering retaliatory rallies from active, high-level players.
Free War and Order Codes
Current active codes and how to redeem them.
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Player Comments
91 players commented on this guide.
This helped me understand early game much better.
I tried this today and it worked better than my old setup.
The tips are practical and easy to follow.
Can you add more details about early game in a future update?