To bypass frontline tanks in War Inc: Rising, deploy airborne infiltrators directly over ground collision boxes or position fast flankers on the outermost board edges. When standard damage dealers focus on high-health tanks with shields and damage reduction, enemy archers and mages remain free to dismantle your formation from safety. Redirecting your attack into the rear ranks forces fragile ranged units into close-quarters combat before your own vanguard collapses.
Unit Roles for Infiltrating Backlines
Targeting the backline requires units equipped with flight, lateral mobility, or deep drop mechanics that circumvent frontal ground collision.
| Infiltrator Role | Primary Objective | Target Priority | Vulnerability |
|---|---|---|---|
| Aerial Striker | Flies over ground blockers directly into the rear ranks | Clustered mages and artillery | Anti-air bursts |
| Edge Flanker | Uses outer lane speed to wrap around tank aggro zones | Isolated archers and support healers | Wide corner traps |
| Drop Disruptor | Spawns in or behind the backline to force target switching | Concentrated carry formations | Low sustain without allied follow-up |
- Airborne Infiltrators: Flying units ignore ground collision entirely. They pass over defensive frontline brawlers to engage backline casters, forcing them to cancel ranged attack rotations.
- Flank Assassins: Fast units placed on the sidelines skirt past central engagement zones, moving into unprotected backlines once the frontline advances.
- Distraction Divers: Off-tanks deployed deep into enemy lines disrupt ranged salvos. Their main purpose is turning enemy damage dealers away from your approaching army, even if they do not secure instant kills.
Board Positioning: The Corner Dive
Pathfinding algorithms cause units deployed in center lanes to lock onto the nearest target, which is almost always the opposing frontline tank. Diverting units into the backline requires deliberate lane and row placement.
- Place flankers on the board edges: Deploy primary dive units in columns 1 and 7 within your back three rows.
- Anchor the center: Place durable frontline units and secondary supports in the central files (columns 3 through 5).
- Wait for the vacuum to form: When the match begins, enemy tanks move forward into the center board to engage your vanguard.
- Path through the lateral gap: As the enemy frontline marches inward, the sidelines open up. Flankers travel through the empty side corridors directly into the enemy rear ranks.
Never deploy dive assassins directly behind your central tanks. They will get caught in the frontline scrum and waste their burst damage on defensive shields.
Handling Defensive Formations and Anti-Dive
Defenders frequently protect their carries by running rear-guard brawlers or tightly packing spellcasters. Adjust your dive tactics based on how the enemy positions their defenses:
- Bypassing Rear-Guard Brawlers: If an opponent stations a secondary tank directly in front of their archers, single-target assassins will be intercepted. Split your attack by sending a durable drop disruptor to absorb the guard's opening strike, while deploying your primary damage assassin two tiles away to eliminate the carry.
- Disrupting Clustered Mages: Packed spellcasters can burst down an isolated assassin instantly. Counter this by pairing backline drops with wide-area crowd control or delayed airborne units. Interrupting their cast cycles provides the three-to-five-second opening needed to eliminate squishy damage dealers.
Managing the Trade-Offs of Dive Compositions
Every slot assigned to a backline diver reduces the defensive bulk of your main line. If an opponent runs an aggressive frontal burst composition, overcommitting to backline hunting can cause your center to crumble before your flankers finish off the enemy carries. Maintain enough frontline durability in your central columns to withstand the opening exchange while your infiltrators neutralize the backline damage dealers.
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Player Comments
130 players commented on this guide.
The explanation is clear, especially for beginners.
The tips are practical and easy to follow.
This saved me time in the early game.
Can you add more details about strategy in a future update?