To craft Champion equipment in Warhammer: Chaos & Conquest, open your Forge building, choose an equipment slot, and commit the required crafting components. Champion gear provides passive boosts to fortress development, gathering speeds, and army combat stats across six equipment slots: helmet, chest armor, weapon, boots, and two trinkets or relics.
To guarantee the exact quality of your gear and prevent wasted resources, assemble recipes using materials that all share the same rarity tier.
Upgrading Materials With the Four-to-One Fusion Rule
Crafting components follow a five-tier rarity hierarchy: Common (grey), Uncommon (green), Rare (blue), Epic (purple), and Legendary (orange). Higher rarity tiers do not change an item's base function, but they substantially increase the numerical stat bonuses on the completed equipment.
Inside the Forge's fusion interface, you can merge lower-tier ingredients into higher-tier versions. The Forge uses a fixed four-to-one conversion ratio across every tier:
| Material Tier | Color Indicator | Fusion Cost | Relative Stat Impact |
|---|---|---|---|
| Common | Grey | 4 Common to 1 Uncommon | Baseline minimum |
| Uncommon | Green | 4 Uncommon to 1 Rare | Low improvement |
| Rare | Blue | 4 Rare to 1 Epic | Moderate baseline |
| Epic | Purple | 4 Epic to 1 Legendary | High competitive value |
| Legendary | Orange | Maximum tier (N/A) | Peak stat bonuses |
Crafting with raw Common or Uncommon materials permanently locks that equipment piece into low stat brackets. Fusing materials to at least Rare or Epic before crafting ensures that your Forge queue delivers meaningful power spikes to your fortress or warband.
Avoiding Mixed-Tier Crafting Probabilities
Every recipe requires a designated set of components. When you fill all component slots with materials of an identical rarity tier, the Forge guarantees a 100% chance to craft gear of that same tier.
If you submit a recipe containing mismatched material tiers—such as two Rare materials and two Uncommon materials—the Forge assigns percentage odds to each possible outcome. Even if a recipe uses three Epic materials and one Common material, there is still a chance that the Forge rolls down to produce a Common item, consuming all invested materials in the process.
To eliminate random rolls and protect rare components, hold off on crafting until you have fused enough matching ingredients to supply the entire recipe at your target tier.
Sourcing Crafting Components
To keep your Forge operating without running out of raw goods, collect materials through three primary activities:
- Resource Gathering: Send marches to map resource nodes. Troops collect raw crafting items like pelts, cloth, bones, and metals upon clearing the tile.
- PvE Targets: Attack wandering map monsters and hostile warbands with your Champion to secure specialized drops and pre-refined items.
- Alliance and Event Rewards: Open Alliance Spoils and claim milestone chests from scheduled events to obtain randomized material bundles.
Dismantling Outdated Gear
When an equipped item becomes obsolete, you can dismantle it through the Forge's salvage menu to reclaim a portion of the original materials.
Dismantling does not return 100% of the crafting components used to forge the item. To avoid unnecessary resource loss, do not routinely craft and dismantle low-tier gear. Only break down an existing piece once you have already secured the materials and recipe needed to craft its direct replacement, ensuring your Champion never loses active stat bonuses.
Free Warhammer: Chaos & Conquest Codes
Current active codes and how to redeem them.
COMMUNITY
Player Comments
131 players commented on this guide.
I tried this today and it worked better than my old setup.
This saved me time in the early game.
This guide answered the exact question I had.
The tips are practical and easy to follow.