To farm roaming armies efficiently in beginner kingdoms of Warhammer: Chaos & Conquest, attack nearby low-level Empire forces using durable frontline units, keep casualties well below your hospital capacity, and leave reward crates unopened in your inventory until starting major upgrades.
Target Selection and March Radius
Target roaming armies that you can defeat with minimal or zero casualties. While passive production buildings such as Lumber Mills, Quarries, Slaughterhouses, and Blast Furnaces yield small amounts of Meat, Wood, Iron, and Lead early on, roaming armies provide instant resource packs and crafting items like iron scrap and insignias.
Keep your march travel times low to maximize hourly loot. Attacking targets situated within a two-minute march radius allows your troops to cycle back quickly, increases hourly encounter counts, and prevents march slots from being locked in transit.
| Target Level | Typical Enemy Forces | March Readiness Requirement | Primary Reward Focus |
|---|---|---|---|
| Level 1–2 | Empire Scouts and Swordsmen | Tier 1 Marauders (Small march) | Meat, Wood, common crafting scrap |
| Level 3–4 | Halberdiers and Handgunners | Tier 1/2 mix with Warlord support | Iron, Lead, Warlord chests, speed-ups |
| Level 5+ | Mixed Empire Regiments | Expanded march capacity and high-tier units | Rare crafting materials, equipment chests |
March Composition and Hospital Management
Hospital capacity is the limiting factor for profitable army farming. Every wounded soldier occupies a hospital bed and requires Meat and Iron to heal. If your hospital fills completely during battle, any additional wounded troops die permanently.
To prevent hospital overflows and minimize recovery costs:
- Deploy sturdy frontline units: Place durable units such as Chaos Marauders or Chaos Warriors in your army to absorb enemy attacks and protect fragile damage-dealers.
- Assign a combat Warlord: Attach a combat-focused Warlord to your march to raise troop combat stats, shorten encounter length, and reduce damage taken.
- Step down tiers after losses: If an encounter inflicts substantial injuries or healing costs exceed the battle's spoils, drop down to a lower army level immediately.
Unlike world map Foes, which require Champion stamina, roaming armies do not drain stamina pools. When troop numbers drop or high-tier targets are depleted, send surplus units to gather from standard resource tiles like forests and iron veins while your primary strike force recovers.
Protecting Loot and Prioritizing Upgrades
Defeating roaming forces places resources into your inventory as item crates rather than adding them to unprotected warehouse stores. Do not open these crates immediately. Stockpiling raw Meat, Wood, Iron, and Lead inside your fortress attracts enemy scouts and raids in volatile beginner kingdoms.
Keep reward crates stored until you are ready to begin specific fortress upgrades:
- Chaos Fortress levels: Invest resources directly into your main fortress to unlock larger march sizes and higher troop tiers.
- Ritual tree research: Allocate spoils into rituals that improve march speed, troop health, and training efficiency.
- Hospital expansion: Expand your medical beds to maintain a safe casualty buffer as your march sizes increase.
- Champion forge: Use dropped scrap and insignias to craft gear that boosts combat strength and reduces march travel times.
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Player Comments
98 players commented on this guide.
This guide answered the exact question I had.
This saved me time in the early game.
I tried this today and it worked better than my old setup.
Can you add more details about strategy in a future update?