To build an effective infantry Champion in Warhammer: Chaos & Conquest, invest strictly in the Combat skill tree. Put only the minimum required points into gateway nodes to reach deeper branches quickly, then funnel your remaining points into infantry melee attack, health, and armor.
Because Champion skill points are capped by your Champion's level, spreading points across cavalry, monstrous, or chariot skills weakens your primary forces. Deeper Tier II and Tier III nodes provide significantly higher percentage multipliers per point than introductory nodes, making a streamlined path down the tree essential.
Combat Tree Pathing and Stat Priorities
Treat the Combat tree as a progression ladder rather than trying to max out every node along the way. Place only enough points into basic prerequisites—such as initial march speed or mixed gateway skills—to unlock the next tier.
Once deeper branches become accessible, allocate points according to frontline combat roles:
| Node Focus | Allocation Level | Combat Function |
|---|---|---|
| Infantry Melee Attack | Primary investment | Increases damage output per round to break enemy ranks quickly and reduce incoming damage over drawn-out battles. |
| Infantry Health (Vitality) | Secondary investment | Expands the hitpoint pool to prevent frontline units from collapsing against high-damage charges. |
| Infantry Armor | Tertiary investment | Mitigates incoming damage percentages to reduce hospital admissions and permanent troop losses. |
| Prerequisites / Off-Type Nodes | Baseline minimum | Satisfies tier unlock requirements without wasting points on unbuffed troop types. |
Along the Combat branch, invest in march capacity nodes whenever they appear as path requirements. Increasing march size raises the absolute number of buffed infantry units you can send to a target, multiplying the impact of your percentage stat increases during attacks and rallies.
March Composition and Equipment Synergy
An infantry-specialized Champion must lead an army tailored to their specific bonuses. Any non-infantry units in the march operate without your Champion's Combat tree multipliers, reducing overall march efficiency.
- Frontline Units: Build the bulk of your army around resilient infantry units such as Chaos Warriors and elite Chosen. Use Forsaken to absorb initial shock damage.
- Targeted Equipment: Craft and equip gear with secondary attributes focused exclusively on infantry melee attack, armor, health, and army march size. Avoid gear pieces that split bonuses across ranged or chariot units.
- Warlord Alignment: Pair your Champion with infantry-focused warlords so their talents stack additively with your tree multipliers.
- Alliance Rallies: When leading or anchoring alliance rallies against contested fortresses, coordinate with alliance members to reinforce the march with their highest-tier infantry to take full advantage of your specialized combat bonuses.
Managing Warfare and Economic Development
A pure infantry Combat specialization provides zero bonuses to building construction speed, ritual research timers, resource gathering yields, or unit recruitment costs. Keeping a combat build active during peaceful development slows your Citadel progression.
Use a Champion Skill Reset item to switch roles based on your immediate objective:
- Growth Periods: Run an economy-focused skill build to accelerate building upgrades, speed up ritual research, and minimize resource constraints.
- War Preparation: Before participating in fortress sieges, realm invasions, or alliance wars, use a Skill Reset to allocate your points down the Combat tree into the infantry build.
- Post-War Transition: Once major military operations end, consume another Skill Reset to return to an economic build, preventing resource shortages and high military upkeep from stalling your infrastructure.
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Player Comments
144 players commented on this guide.
This saved me time in the early game.
Nice guide. I am checking the other Warhammer: Chaos & Conquest articles next.
I wish I had read this before upgrading the wrong thing.
Good guide for Warhammer: Chaos & Conquest players. The strategy part was useful.