To clear Azure Immortal City in Zero Immortal in ten turns and secure all three stage achievements, run an all-Dragon Water/Dark team led by Ling Mi and defeat every floor in a single turn using fixed-board conversions.

Stage Requirements and Prerequisites

Earning all three achievement badges in a single run requires meeting three specific roster and speed conditions before entering the stage:

  • Strict 10-Turn Limit: You must defeat all ten floors without taking a single stall turn. Missing a one-shot on any floor voids the speed achievement immediately.
  • All-Dragon Team Constraint: Every member of the main team and the helper slot must be Dragon-race units. Adding any Human, God, or Demon unit invalidates the team badge.
  • Water and Dark Attribute Requirement: Your lineup must satisfy the stage's elemental condition, which a Water/Dark Dragon composition fulfills naturally.
  • Skill Level Max Prerequisite: Every unit must have its active skill at maximum level. Your primary converters must be ready on Turn 1 to prevent stalling at the start.

Equip a Dragon-type Time Craft or high-score Dragonic Compaction craft on your primary burst dealers. The craft must provide cooldown acceleration or bonus combo counts on activation to ensure consistent damage output without relying on skyfall luck.

SlotRecommended UnitPrimary Role
LeaderLing MiMultiplier, skill cycling, and fixed-board generation
Sub 1DagonWater burst conversion and shield bypass
Sub 2Resonant Novalis & UrsulaDual-attribute resonance burst and board locking
Sub 3Pardoner SubDebuff cleanse and cooldown reduction
Sub 4Dark/Water Dragon EnvoySecondary orb conversion and burst amplification
HelperLing MiLeader synchronization and board generation

If you lack Resonant Novalis & Ursula, slot in an upgraded Dark Dragon Envoy or standard Water Dragon Envoy. Running alternatives lowers baseline damage, making full Dragon Craft charge and activation mandatory on higher-defense floors.

Floor-by-Floor 10-Turn Strategy

Execute this exact skill rotation from Floor 1 through Floor 10 to clear each wave in one turn:

  1. Floor 1: Activate Ling Mi's primary conversion skill to generate a fixed runestone board. Follow the standard solve pathway to eliminate the guards in one strike.
  2. Floor 2: Trigger your secondary Dragon Envoy converter to overcome the barrier while keeping primary orbs clustered on the bottom row.
  3. Floor 3: Activate the Pardoner active skill to cleanse incoming debuffs, then match column patterns to clear the wave.
  4. Floor 4: Trigger Novalis & Ursula's active skill to activate dual-element resonance, raising Dragon attack to pierce the enemy's enhanced defense.
  5. Floor 5: Activate Dagon to convert off-color runestones into attack orbs, executing an unavoidable full-board wipe.
  6. Floor 6: Activate Ling Mi's second active skill and match full columns to clear the enemy formation.
  7. Floor 7: Trigger the Dragon Envoy conversion to bypass the elemental barrier and one-shot the floor.
  8. Floor 8: Activate your equipped Dragon Craft during the movement phase to secure the bonus combos required by the shield threshold.
  9. Floor 9: Activate Novalis & Ursula's second skill to clear the mid-boss phase without stalling.
  10. Floor 10: Activate Dagon, Ling Mi's remaining skill, and your Dragon Craft simultaneously. Follow the fixed solve path across your primary color clusters to one-shot the boss and finish the run on Turn 10.

If an orb-movement mistake leaves an enemy alive on any floor, forfeit the attempt immediately. Because the badge requires a flawless ten-turn clear, continuing a stalled run wastes stamina without awarding all three achievements.

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James Brown

James Brown

James focuses on Android gaming on PC, emulator setup, controls, performance tuning, and practical troubleshooting for longer play sessions.