To clear the Fields of Stone Voyage of Wonders in AFK Arena, work through the map in stages: lower colored elevation pillars with corresponding levers, push rail carts through turntable junctions, and fire cannons to destroy barricades blocking access to the northern boss camp.
Opening Sector: Blue Lever and Rail Tracks
Start in the southwestern corner by fighting the nearest low-tier camps to collect your first relics and build team energy. Do not trigger distant switches until the local pathways are cleared.
- Defeat the introductory wandering camps to claim your first offensive relics.
- Interact with the Blue lever to lower the blue stone pillars blocking the track.
- Push the exposed rail cart forward until it stops on the turntable intersection.
- Clear adjacent enemy camps for standard loot chests and additional relic buffs.
- Toggle the track switch to rotate the turntable, then push the cart forward through the stone archway into the central basin.
Clear every camp in this sector before moving forward. Skipping early camps reduces your relic count and makes later encounters unnecessarily difficult.
Mid-Map: Red Lever, Cannons, and Yellow Lever
The central sector requires managing cannon firing lines to clear barricades blocking the path to the northern plateau. Raised pillars or misplaced carts will block cannon shots.
- Flip the Red lever to drop the red pillars, opening the path for the mobile cannon cart.
- Confirm that no blue pillars remain raised in the cannon's line of fire.
- Fire the cannon to destroy the northern wooden barrel barricade, clearing the path to the Yellow lever and an adjacent chest.
- Interact with the Yellow lever to lower the northern platforms guarding the upper camps.
- Clear all dead-end side camps to collect summon scrolls, resource chests, and high-tier relics before approaching the final gateway.
| Puzzle Element | Map Role | Operational Rule |
|---|---|---|
| Colored Levers | Toggles red, blue, or yellow stone pillars | Lower blocking pillars only after clearing the current path. |
| Rail Turntables | Changes rail cart travel direction | Move the cart into the junction before toggling the switch. |
| Cannons | Destroys wooden barrel barriers | Clear all pillars and carts out of the projectile path before firing. |
| Camp Clusters | Provides relics and Ultimate charge | Clear every optional camp to stack buffs before the boss fight. |
Boss Gate and Team Preparation
The final northern enclosure holds the Crystal Chest behind a high-difficulty elite camp. Because Voyage of Wonders preserves hero health and energy across fights, prepare your team on the camp immediately preceding the boss:
- Pool energy: Turn off auto-battle during the fight before the boss so all five heroes finish with full Ultimate bars.
- Open with crowd control: Place control heroes opposite key enemy carries to stun or disrupt them as soon as the boss encounter begins.
- Restart when needed: If your frontline collapses in the opening seconds, pause and restart the battle to test new hero placements without losing units permanently.
- Prioritize compounding relics: Choose relics that boost Attack, Critical Damage, and initial energy gain, or paired relics like Sunstone and Moonstone or Firebringer and Icebringer.
Defeating the boss camp lowers the final barrier, letting you open the Crystal Chest and complete the adventure.
Free AFK Arena Codes
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Player Comments
71 players commented on this guide.
This saved me time in the early game.
Nice guide. I am checking the other AFK Arena articles next.
This guide answered the exact question I had.
I tried this today and it worked better than my old setup.