To clear Chapter 4 and unlock Chapter 5 in Age of Spirits, follow the chapter quest objectives pinned in the lower-left corner of the screen, keep your central Hall upgrading continuously, and save your hero ultimate abilities for the final wave of combat encounters. Completing this chapter opens the path to the next regional gateway and grants summoning tokens, building speedups, and essential hero resources.
Following Chapter 4 Quests and Managing Resources
The main chapter tracker functions as the primary progression route through Chapter 4. Deviating into unguided exploration or hunting unaligned wildlife drains marching stamina without yielding the milestone building speedups and spirit shards needed to progress.
- Tap the active tracker objective: Tapping an entry automatically centers the camera on the required construction site, gathering node, or hostile patrol.
- Prioritize single-step tasks: Finish quick construction and resource collection tasks first to claim immediate rewards, which supply the materials needed for longer recruitment and building queues.
- Monitor warehouse storage: Check your resource caps before claiming quest rewards. If food and wood inventories exceed warehouse limits, the surplus cannot be protected and may be lost to storage caps.
Navigating Fog and Outer Territory Nodes
Chapter 4 introduces corrupted spirit shrines that physically block choke points leading to Chapter 5. Clear perimeter fog along a direct line toward primary story targets rather than uncovering the entire map grid.
Focus your marches on specific territory markers:
- Corrupted Shrines: Defeat these hostile encampments to lower corruption and open access routes to the next chapter zone.
- Resource Nodes: Secure high-yield fertile land and timber groves to sustain continuous troop training and construction queues.
- Stranded Tribespeople: Tap survivor camps to gain immediate recruits and temporary settlement productivity buffs without spending training queue time.
- Hidden Treasure Chests: Collect chests concealed behind cleared brush for bonus hero experience tomes and speedups.
Hero Team Positioning and Combat Execution
Combat stages in Chapter 4 feature tougher waves and guardian spirit bosses. If your squad's power rating falls below the stage recommendation, use surplus hero experience scrolls on your primary damage dealer to hit the next skill upgrade threshold before marching.
Position your heroes according to their roles to prevent backline casualties:
| Hero Role | Tactical Objective | Placement | Ability Timing |
|---|---|---|---|
| Tank / Vanguard | Mitigate burst damage and hold boss attention | Front row, center | Trigger defensive shields during enemy wind-up animations |
| Melee Brawler | Apply armor debuffs and disrupt front ranks | Front row, flank | Cast early in the fight to soften enemy defenses |
| Ranged DPS | Eliminate backline casters and archers | Back row | Activate area-of-effect bursts against large swarms |
| Support / Healer | Sustain vanguard health and remove debuffs | Back row, corner | Save heals until after a boss unleashes heavy team damage |
Disable automatic ability triggers during story battles. Allow standard attacks to defeat preliminary fodder minions, then manually activate your offensive and defensive ultimate skills as soon as the stage boss and elite escorts appear.
Upgrades Required to Unlock Chapter 5
Unlocking Chapter 5 requires meeting specific settlement infrastructure thresholds. Upgrading your central Hall takes the longest, so start it well before finishing the final combat quest.
- Central Hall: Keep this structure leveling up around the clock. Raising the Hall expands territory borders, increases march queue limits, and unlocks higher building tiers.
- Troop Training Grounds: Use your secondary builder queue to upgrade training grounds. Higher tiers expand squad capacity, giving your warband the troop numbers needed to defeat late-chapter camps.
- Medical Hut: Level your medical facilities to ensure sufficient bed capacity for wounded units during boss stages.
Before passing through the gateway to Chapter 5, open your medical facilities to heal all injured units and train replacement frontline troops. Crossing the regional threshold triggers immediate combat encounters against enemies with higher defensive stats and health pools, making a fully restored army mandatory.
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Player Comments
144 players commented on this guide.
I tried this today and it worked better than my old setup.
Good guide for Age of Spirits players. The heroes part was useful.
Can you add more details about heroes in a future update?
Nice guide. I am checking the other Age of Spirits articles next.