To clear Level 70 in Amaze GO!, remove the unblocked perimeter arrows pointing directly off the board first. Tapping inward-facing or central tiles early causes mid-flight collisions against neighboring blocks. Peeling away the outer border opens clear exit lanes, allowing trapped interior arrows to launch safely off the screen.

Level 70 Mechanics and Board Layout

Level 70 features an interlocking grid where inward-pointing tiles create mutual blockages across the middle rows. Unlike stages with isolated edge pieces, this level packs tiles tightly together.

An arrow launches successfully only if its entire path off the edge of the screen is completely unobstructed. Because central arrows face outward toward perimeter tiles that point inward, tapping from the inside out early in the puzzle guarantees a collision. You must confirm that an arrow has a clean line of sight to the boundary before tapping it.

Work systematically from the outside edges inward. The table below outlines the clearing priority needed to avoid gridlock:

PriorityArrow GroupDirection of TravelTactical Purpose
1Unblocked Outer EdgePointing directly off-boardClears borders and creates initial exit lanes
2Secondary PerimeterLateral and upward pathsRelieves pressure on corner clusters
3Intermediate RingFacing newly opened corridorsCreates straight exit paths for the center
4Central CoreMulti-directionalEmpties the remaining tiles without collision

Step-by-Step Clearing Strategy

1. Strip the Exterior Borders

Scan the four outer edges for tiles pointing directly away from the grid. These arrows have zero obstacles between their tip and the edge of the screen.

  • Begin with the top and bottom exterior lanes to open vertical runways.
  • Clear one full side or corner pocket before jumping across the board.
  • Watch for overlapping paths: clearing the outermost lateral arrows first provides enough clearance for neighboring parallel tiles to exit cleanly.

2. Untangle the Central Core

Once the outer shell is gone, Level 70 leaves an interlocking central cluster where tiles face each other in opposing pairs.

  1. Locate the single intermediate tile that now has an open path through a cleared perimeter lane.
  2. Tap this transition arrow to remove the primary barrier for the tile behind it.
  3. Follow the tail of the departing arrow to identify the next tile aimed at the newly vacated space.
  4. Continue resolving the cluster along that sequence, moving around the center until the remaining opposing pairs have open exit runways.

How to Prevent Collisions

Mistakes on Level 70 usually stem from rushing moves in dense sections. Keep these rules in mind to keep your run intact:

  • Check the entire travel line: Arrows travel across the full board to exit. Ensure an arrow will not clip a tile located further down the same track.
  • Never tap facing pairs: If two arrows point directly toward each other, do not tap either until one side has an open cross-lane to escape.
  • Clear corner paths early: Corner perimeter arrows often cross the exit routes of central tiles. Removing them early keeps lateral runways open.
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Emily Johnson

Emily Johnson

Emily writes practical mobile strategy guides with a focus on resource planning, base progression, and the early decisions that shape a long-term account.