Iron Marines+ Mission 14 Guide: How to Clear the New Planet Stage
Clear Mission 14 in Iron Marines+ by setting up an early Ether refinery, securing defense ramps with turrets, and advancing behind your hero.
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Clear Mission 14 in Iron Marines+ by setting up an early Ether refinery, securing defense ramps with turrets, and advancing behind your hero.
Defend the Sagan 1 perimeter in Iron Marines+ by anchoring chokepoints with Taggins, deploying Gatling Turrets, and pairing Troopers with Snipers.
Clear Mission 3 Retaliation in Iron Marines+ by using Commander Taggins to absorb damage while Snipers eliminate alien hives from safe range.
To beat Hand of Doom in Iron Marines+, secure your base with choke turrets, support a durable frontline with anti armor, and advance corridors slowly.
Beat Mission 20 in Iron Marines+ by leveraging Blue Dragon's flight over chokepoints, setting up forward turrets, and rotating damaged squads.
Clear Heart of Steel on Veteran in Iron Marines+ by anchoring chokepoints with heavy mechs, cycling frontliner aggro, and targeting bio artillery.
Beat Paths of Frost on Veteran in Iron Marines+ by pulling spawns into established choke points, prioritizing spitters, and shielding your hero.
Clear Mission 25 on Impossible in Iron Marines+ by locking down choke bottlenecks, pairing frontline mechs with snipers, and saving ether.