To beat Invasion 1 in Grow Empire: Rome, hold an interception line outside your gate with Roman spearmen while upgraded wall archers eliminate incoming barbarian waves. Do not let enemy runners reach your walls unchecked; stage your melee troops at midfield, activate the War Horn during peak combat clashes, and drop boulder strikes onto tightly packed clusters.
Defensive Upgrade Priorities
Investing gold into offensive wall defenses yields better results than upgrading wall durability alone. Wall archers provide continuous ranged damage that thins out light barbarian units before they make contact with your defenses. Adding a tower catapult provides necessary area-of-effect damage against dense infantry groups.
| Defense Element | Priority | Core Tactical Role in Invasion 1 |
|---|---|---|
| Wall Archers | Highest | Delivers sustained single-target damage to eliminate runners early |
| Tower Catapult | High | Deals splash damage to break up dense infantry formations |
| Wall Fortification | Medium | Absorbs spillover damage if the melee frontline breaks |
| Gate Armor | Low | Provides emergency gate protection; secondary to offensive stops |
Field Deployment and Frontline Control
Invasion 1 sends concentrated barbarian charges straight toward your base rather than staggered trickles. To control the pace of combat, deploy your units in measured intervals:
- Hold initial deployment: Wait until the barbarian vanguard crosses the battlefield midpoint before summoning your first spearmen battalion. Deploying too early wastes energy and pulls the fight out of range of your wall defenses.
- Establish the interception pocket: Stop the enemy roughly fifty paces in front of the gate. Spearmen have the reach and blocking capacity to halt club-wielding raiders under continuous archer fire.
- Rotate reinforcements: Do not exhaust deployment points all at once. When your initial spearmen take heavy damage, deploy a fresh squad to maintain the line and absorb the second wave.
Active Skill Timings
Triggering commander abilities at the right moment prevents wasted cooldowns and keeps your defenses intact:
- War Horn: Activate this skill immediately after your spearmen engage the main barbarian group. The temporary boost to attack speed and damage applies to both field soldiers and wall archers, ending the vanguard clash quickly.
- Artillery and Boulder Strikes: Save manual artillery strikes for dense infantry clusters pinned against your spearmen. Avoid targeting isolated runners; dropping boulders directly onto packed crowds removes light raiders instantly and leaves survivors easy for archers to finish.
Post-Invasion Progression
Winning Invasion 1 rewards gold and commander experience. Reinvest these resources immediately to prepare for subsequent conquests and Invasion 2:
- Gold allocation: Spend your gold reward on barracks upgrades to increase baseline infantry stats, then upgrade ranged damage in the general skill tree.
- Experience points: Invest commander skill points into passive combat perks, specifically troop melee defense and archer projectile power, rather than utility perks.
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Player Comments
124 players commented on this guide.
The explanation is clear, especially for beginners.
I wish I had read this before upgrading the wrong thing.
I tried this today and it worked better than my old setup.
This helped me understand strategy much better.