To beat a Third Sister (Reva) Inquisitorius team in Star Wars™: Galaxy of Heroes Grand Arena, run a Darth Traya Sith lineup and save Darth Nihilus’s Annihilate to permanently eliminate Reva. Conventional kills trigger Reva's full-health revive and immediate turn meter, making an unpreventable instant defeat the safest win condition.
Required Squad Composition
This counter requires high-durability Sith units that punish out-of-turn attacks and cleanse debuffs passively.
- Darth Traya (Leader): Requires the Grand Arena Omicron on her unique ability, Lord of Betrayal. This dispels debuffs from Sith allies at the start of their turns and deals true damage to Inquisitors whenever they attack out of turn.
- Darth Nihilus: Serves as the primary win condition. His Drain Force reduces cooldowns while building toward an unpreventable instant kill.
- Savage Opress: Requires his Grand Arena Omicron. Savage serves as an alternate tank and damage sponge that cleanses himself and finishes weakened targets with Overpower.
- Darth Sion or Sith Empire Trooper: Provides immediate taunting to absorb Reva’s opening burst.
- Darth Talon: Grants bonus Speed, Offense, and Max Health to Sith allies, while providing a rescue save if Traya or Nihilus takes lethal damage early.
Surviving the Opening Salvo
Reva grants Inquisitor allies high initial Speed, bonus Offense, and immediate Purge stacks. The enemy team will take multiple turns before your Sith act.
- Absorb the initial attacks: Rely on high health pools and your pre-taunting tank (Sion or Sith Empire Trooper) rather than attempting to outspeed Reva.
- Let Traya’s unique ability deal passive damage: Every assist and out-of-turn basic attack called by the Inquisitors damages the attacker directly.
- Reset debuffs naturally: Traya cleanses debuffs from Sith allies at the start of their respective turns, converting enemy debuff loops into survivability buffs.
Targeting and Ability Priority
Once your squad takes its turns, manage enemy threats to buy time for Nihilus to charge Annihilate.
| Ability | Recommended Target | Tactical Purpose |
|---|---|---|
| Isolate (Traya) | Grand Inquisitor or Eighth Brother | Disables bonus attacks, prevents health recovery, and halts team-wide damage scaling. |
| Drain Force (Nihilus) | Clustered enemy team | Increases enemy cooldowns and reduces the remaining cooldown on Annihilate. |
| Saber Throw (Traya) | Seventh Sister or taunting tank | Dispels buffs and deals bonus damage based on active debuffs. |
| Overpower (Savage) | Critical-health Inquisitor | Delivers an unpreventable finishing blow to sub-threshold targets without triggering counter loops. |
| Annihilate (Nihilus) | Third Sister (Reva) | Permanently eliminates Reva from the match and bypasses her revive mechanic entirely. |
Isolating Grand Inquisitor neutralizes team turn-meter generation and heavy area-of-effect damage. Do not waste Isolate on Reva if Grand Inquisitor is actively threatening your squad's health pool.
Executing the Win Condition
Do not attempt to defeat Reva with standard damage abilities while her revive is available. A standard defeat restores her to full Health and Protection with 100% turn meter, allowing her to wipe weakened Sith allies.
Cycle Nihilus’s basic attack and Drain Force on cooldown. Once Annihilate is ready, target Reva immediately. Her removal dismantles the Inquisitor leadership engine, allowing Traya and Savage Opress to clean up the remaining units through sustained attrition.
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Player Comments
25 players commented on this guide.
Can you add more details about heroes in a future update?
This saved me time in the early game.
I tried this today and it worked better than my old setup.
Nice guide. I am checking the other Star Wars™: Galaxy of Heroes articles next.