To run the Agrius speed team in Summoners War Dragon Abyss Hard, build a lineup consisting of Julie, Kyle, Shaina, Konamiya (or Teon), and Liam. This team bypasses wave mechanics by clearing trash waves in one shot, locking down the mid-boss, and eliminating the Dragon before the right-hand crystal grants immunity.
Monster Roles
Each unit performs a fixed role in the turn sequence. Do not equip Violent sets on your damage dealers, as unintended additional turns can disrupt skill cooldown timings on subsequent waves.
- Julie (Water Pierret): Wave clearer. Her third skill, Thousand Shots, fires its maximum number of cards only when her HP is at 100%. She must one-shot Wave 1 and Wave 3 without needing an attack buff.
- Kyle (Water Poison Master): Single-target damage dealer and secondary defense breaker. Kyle deals multi-hit damage into Fire targets on Wave 2 (Zaiross) and softens the Dragon's health bar into execute range.
- Shaina (Fire Chakram Dancer): Defense breaker and attack bar controller. Her passive applies defense break on hit and reduces attack bar, preventing Zaiross and boss-stage crystals from taking a turn.
- Konamiya or Teon: Attack buffer and turn cycler. Built with triple Fight rune sets, this unit moves immediately before Liam to apply Attack Up and fill his attack bar via Resurge.
- Liam (Water Weapon Master): Primary boss execute unit. His third skill, Decapitating Sword, deals scaling damage based on missing enemy HP and active debuffs, defeating the Dragon in a single strike.
Required Turn Order and Speed Benchmarks
Your team must follow a strict turn sequence. Speed values represent total combat speed after factoring in the Sky Tribe Totem glory building.
- Julie (+115 to +125 Speed): Moves first to clear Wave 1 and Wave 3 before enemy crystals can attack.
- Kyle (+95 to +105 Speed): Moves second to open on Zaiross in Wave 2 and apply initial damage and defense break to the Dragon.
- Shaina (+85 to +95 Speed): Moves third to provide defense break redundancy and push back attack bars.
- Konamiya or Teon (1 Speed slower than Shaina): Moves fourth to immediately cast Resurge on Liam.
- Liam (+40 to +55 Speed): Moves last, pulled forward by Resurge to hit a defense-broken Dragon with Decapitating Sword.
Rune Builds and Stat Thresholds
Equip pure stat sets (Rage, Fatal, Blade, and Fight) across the roster. The team relies on static bonuses rather than turn-cycling RNG.
| Monster | Primary Rune Sets | Slot 2/4/6 Main Stats | Critical Rate | Priority Sub-Stats |
|---|---|---|---|---|
| Julie | Fatal / Blade or Rage / Blade | Spd / Crit DMG / Atk% | 85%–100% | Atk%, Crit DMG, Speed |
| Kyle | Rage / Blade or Fatal / Broken | Spd / Crit DMG / Atk% | 85%+ | Atk%, Crit DMG, Accuracy (30%+) |
| Shaina | Fight / Fight / Blade | Spd / Crit DMG / Atk% | 85%+ | Accuracy (45% cap), Atk%, Speed |
| Konamiya / Teon | Fight / Fight / Fight | Spd / HP% / HP% | Any | Speed (speed-tuned), Resistance, HP% |
| Liam | Rage / Blade | Atk% / Crit DMG / Atk% | 85%+ | Crit DMG, Atk%, Flat Atk |
Using three Fight sets on your resurge support provides +24% base attack power to all allies, lowering the rune quality required on Julie and Liam.
Essential Artifact Sub-Stats
Artifact rolls provide the multipliers needed to secure one-shot thresholds:
- Julie: Focus on [Skill 3] Crit DMG and Crit DMG when HP is Full. Full-HP Crit DMG applies to every strike because Julie moves first at full health.
- Kyle: Focus on Damage Dealt on Fire and Single-target Skill Crit DMG.
- Shaina: Focus on [Skill 2] Accuracy to reach the 45% dungeon accuracy cap without sacrificing offensive rune sub-stats.
- Liam: Stack Damage Dealt on Fire, Crit DMG when Enemy HP is Bad, and Crit DMG up to [X]% as Enemy HP decreases. These stats scale Decapitating Sword past 150,000 damage on weakened targets.
Troubleshooting Common Run Failures
- Wave 1 crystals survive: If Julie leaves minions alive, they deal chip damage to her. Dropping below 100% HP reduces the hits on her third skill, causing a wipe on Wave 3. Add more Fight sets to your supports or raise Julie's flat Attack and Skill 3 Crit DMG artifacts.
- The Dragon or right crystal moves before Liam: Konamiya or Teon is tuned too slowly relative to the boss stage ticks. Narrow the speed gap so the support moves immediately after Shaina to resurge Liam before the right tower grants immunity.
- The Dragon survives Liam's attack: Confirm Kyle reaches at least 30% Accuracy and Shaina reaches 45% Accuracy so defense break lands reliably. If debuffs are consistent but damage falls short, ensure Liam uses an Attack% main stat on slot 2 rather than Speed.
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Player Comments
139 players commented on this guide.
I tried this today and it worked better than my old setup.
I wish I had read this before upgrading the wrong thing.
The explanation is clear, especially for beginners.
Nice guide. I am checking the other Summoners War articles next.