To reset and redesign your farm in Township, open Edit Mode to clear decorative clutter into temporary storage, cluster your crop plots into uniform rectangular blocks for fluid harvesting swipes, and position high-frequency animal sheds directly next to your Feed Mills. Moving active facilities to the edge of your map gives you a clean workspace to build a functional rural quarter before placing decorative borders.
Clearing Land with Edit Mode and Temporary Storage
Redesigning an active farm tile by tile causes spatial collisions and wastes time as buildings block open ground. A full redesign works best when you clear a dedicated zone down to bare grass before laying down your first fence or road.
- Open Edit Mode: Select the edit tool to access temporary storage and layout tools.
- Stow non-production items: Sweep away pavement, fences, trees, and standalone decorations into temporary storage.
- Stage working buildings at the border: Production facilities and animal enclosures with active production or feed cycles cannot remain in temporary storage. Move your barns, factories, and animal pens to undeveloped outskirts or empty corner lots on your map.
- Establish your farm borders: With a cleared rectangular footprint, identify your primary road connections to the rest of the town and map out the boundaries of your agricultural district.
Arranging Crop Fields for Swipe Efficiency
Township uses continuous directional swiping to plant seeds and harvest crops. Fragmented fields, single-tile lines, or plots divided by decorative posts break your fingerโs movement and trigger accidental menu taps.
- Use 3x6 or 4x6 grid clusters: Arrange your field plots into tight, parallel rectangular blocks. These dimensions let you complete an entire planting or harvest run in two or three smooth horizontal sweeps.
- Separate blocks with single-tile dirt roads: Use unpaved dirt paths between field clusters to create visual separation without forcing your camera to jump across large empty gaps.
- Keep hitboxes clear of field edges: Do not place streetlamps, signs, or small topiary directly along the border tiles of your fields, as their touch boundaries will intercept planting swipes.
- Reserve edge tiles for expansion: Leave open, unpaved margins on at least one side of your field block so newly unlocked crop plots can snap into the existing grid without requiring a full rebuild.
Placing Animal Sheds and Feed Mills
Minimize camera panning by grouping processing buildings according to collection frequency. Feed Mills belong at the center of your livestock hub, placed directly alongside the animals requiring the shortest turnarounds.
| Facility | Ideal Neighboring Placement | Layout Priority | Functional Benefit |
|---|---|---|---|
| Feed Mills | Cowsheds and Chicken Coops | High (Central) | Minimizes drag distance during frequent feed and collection loops |
| Sheep Foster Homes | Secondary farm lane | Medium | Aligns with longer wool timers without crowding daily grain routes |
| Pig Farms & Apiaries | Outer farm perimeter | Low (Peripheral) | Keeps long bacon and honeycomb cycles away from central harvesting paths |
Place primary Cowsheds and Chicken Coops along a shared path with their collection gates facing forward or outward toward your main view. Position slower facilities, such as Sheep Foster Homes, Pig Farms, and Apiaries, along the outer ring of the district. Because their timers run significantly longer than milk and eggs, placing them on the perimeter protects prime central real estate for high-turnover goods.
Layering Foliage and Preventing Tap Errors
Once production structures and fields are locked into place, add cosmetic details to transition your rural district naturally into the surrounding town.
- Position tall scenery behind structures: Always place tall trees, silos, and windmills along the northern and rear edges of animal sheds. Placing tall foliage on the southern edge obscures animal status bubbles and causes tap errors when collecting products.
- Transition road textures: Use dirt and gravel pathways inside animal pens and along field borders, then transition to cobblestone or brick as paths connect to processing factories and residential neighborhoods.
- Keep processing within visual range: Position primary conversion buildings like the Bakery, Dairy, and Sugar Refinery just across the main road from your agricultural zone so raw ingredients move directly into production queues without extensive map navigation.
Free Township Codes
Current active codes and how to redeem them.
COMMUNITY
Player Comments
106 players commented on this guide.
This guide answered the exact question I had.
Nice guide. I am checking the other Township articles next.
The explanation is clear, especially for beginners.
I wish I had read this before upgrading the wrong thing.