Where Winds Meet: Level 96 Iron Centipede and Red Puppet
Defeat the Level 96 Sword Trial in Where Winds Meet by delaying dodges on Iron Centipede slams and sprinting away from Red Puppet markers.
More Where Winds Meet guides, page 2.
Defeat the Level 96 Sword Trial in Where Winds Meet by delaying dodges on Iron Centipede slams and sprinting away from Red Puppet markers.
Hitting 40k DPS with the Nameless Sword in Where Winds Meet 1.7 requires a Tier 5 Single Minded Xinfa and continuous animation canceled skill loops.
Master the Drum and Fan style in Where Winds Meet by priming foes with Fan debuffs before swapping to Drum resonance for heavy burst damage.
Explore the Where Winds Meet Version 2.3 coast by securing high cliff waypoints, riding coastal updrafts, and searching mist layers for hermits.
Build custom dances in Where Winds Meet by arranging motion templates on the studio timeline, syncing keyframes to audio, and saving presets.
Where Winds Meet players can prepare for accelerated global updates by saving currency and stockpiling stamina for upcoming regional releases.
Speak clearly into your microphone to generate a baseline face model in Where Winds Meet, then refine features and save your preset locally.
Master the Where Winds Meet Nameless Spear and Sword setup by cycling spear stagger openers into fully charged sword qi waves at safe range.
Pick a forgiving weapon school like the Nameless Sword, equip defensive Xinfa passives, and commit upgrade tokens to a single primary discipline.
Tether the bosses to arena bronze bells using iron chains in Where Winds Meet, then strike the bells to trigger massive posture breaking staggers.