To clear levels 6 through 10 in CubeAway, rotate the 3D puzzle to check block arrow directions and tap the outermost cubes pointing toward open space first. Removing peripheral blocks clears the flight paths necessary to unlock center and rear cubes without deadlocking the board.
Checking Arrow Directionality and Obstructions
Every cube in CubeAway features an arrow indicating the exact direction it flies when tapped. A cube will only leave the grid if its entire flight path is free of other blocks. Tapping a block while another cube sits directly in its path results in a failed move.
Before making your first tap, rotate the camera 360 degrees to evaluate the structure from all angles:
- Verify flight paths: Trace a straight line from the arrow face out toward open space.
- Examine edge gaps: Check whether a block that appears clear from the front is actually blocked by a single cube along its side or rear.
- Locate free cubes: Identify all blocks that have a completely clear path to the edge of the screen before committing moves.
Clearing Peripheral Cubes First
Progressing through levels 6 to 10 requires peeling away the outer structure layer by layer. Working from the outside inward prevents outer cubes from trapping center blocks.
- Target outward arrows: Tap blocks whose arrows point directly into open background space.
- Work along outer edges: Clear edge blocks first rather than tapping into the middle of a side, which can isolate neighboring cubes pointing toward one another.
- Create exit corridors: Removing an outer cube opens a clear corridor for the layer immediately beneath it.
Managing Queued Block Lines in Levels 8 and 9
Levels 8 and 9 feature dense clusters where multiple cubes sit in a straight line pointing in the same direction. Tapping a block located behind another stationary cube causes a collision that stops progression.
When dealing with a line of blocks sharing a single directional exit:
- Find the lead cube: Identify the block closest to the outer edge or exit point of that line.
- Clear front to back: Tap the front-most block first to clear the space ahead of the next cube in line.
- Unblock the queue: Continue tapping each remaining block in sequence as its forward path becomes clear.
Handling Overlapping Stacks in Level 10
Level 10 introduces overlapping vertical and horizontal stacks where cubes share identical directional arrows but occupy different positions in the pile.
| Stack Layout | Priority Rule | Action Required |
|---|---|---|
| Vertical Stacks | Top-to-Bottom | Tap the top-most block first if both point in the same direction. |
| Horizontal Rows | Front-to-Back | Tap the block closest to the screen edge before tapping blocks behind it. |
| Obscured Angles | Rotate Camera | Turn the camera view to confirm which block in the stack is front-most. |
Keep camera rotations deliberate while working through level 10. Focusing on clearing one fully visible face at a time prevents perspective errors and keeps your move order efficient.
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Player Comments
118 players commented on this guide.
This saved me time in the early game.
This helped me understand strategy much better.
The explanation is clear, especially for beginners.
I tried this today and it worked better than my old setup.